Feat: Improve attack cooldown API #12806
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This is a small pull that exposes the
attackStrengthTicker
of nms.LivingEntity through obb.Player.There isn't currently any point in exposing this through obb.LivingEntity as it isn't currently used anywhere except in nms.Player.
If that changes in the future, moving it to obb.LivingEntity wouldn't break the bytecode of plugins, as obb.Player extends obb.LivingEntity anyway.
This plugs a gap in the API where it currently provides no way of setting the current attack cooldown (without a lot of hackery, at least)
Not sure exactly what to call the methods in their current context. Keeping them similar to their related methods unless anyone can think of better names.
Representing the value as a long rather than an int in the event the underlying field changes to a long.