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HMLS, don't put empty lines in generated shaders for failed properties #497

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@cryham

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@cryham

System Information

  • Ogre Version: 3.0.0 at least
  • Operating System / Platform: all
  • RenderSystem: all
  • GPU: any

Detailled description

E.g. I added this in .any

	// start
	@property( fake123124 )
		// skip 0
	@end
	@property( fake12 )
		// skip 1
	@end
	@property( fake123 )
		// skip 2
	@end
	@property( fake1231 )
		// skip 3
	@end
	@property( fake12312 )
		// skip 4
	@end
	// end

and now in all shaders I get this added:

	// start
	
	
	
	
	
	// end

This is a bug for me, there should be no new lines. It makes all shaders spread a lot with scattered actual lines.
Should be so:

	// start
	// end

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