Assault Operative Rework - GIVE ME THAT BOUNTY!!!!!!!! #6665
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About The Pull Request
Following the request of a discord bounty. Current changes;
Removes; Goldeneye Keycards Entirely
Changes; Assault operative 'progression' linked towards interrogating heads of staff in the interrorgator. Still need 3 for completion.
Changes; PISS LASER now fires 10 randomly placed lasers.
PISS LASER now can be activated by interacting with the goldeneye console when all 3 heads of staff are captured. Sends a station-wide alert, raises alert level to delta, starts a 3 minute timer and adds a GPS signal to the goldeneye console. If the goldeneye console is destroyed before the 3 minute timer ends, the PISS LASERS won't fire, the alert lowers, and the assault ops are SOL. (Console CAN NOT be remade.)
Adds a 5 minute timer to end the round when the PISS LASER is fired.
Please tell me if you want more changes im on a roll.
Why It's Good For The Game
assault ops man. what a shit show.
Who had the idea of creating an antagonist team with WORSE gear than nukies but HARDER objectives? Thats all I'm saying.
The objective of kidnapping 3 heads of staff is already difficult. They keycards turn the difficulty from CHALLENGING to FUCK THIS SHIT. And I agree.
Changelog
🆑
removes: goldeneye keycards
changes: PISS LASER more devastation
/:cl: