Skip to content

using "Make Human" will now apply quirks and loadout #6312

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Apr 13, 2025
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 11 additions & 0 deletions code/modules/admin/topic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -197,8 +197,19 @@
if (!posttransformoutfit)
return
var/mob/living/carbon/human/newmob = M.change_mob_type( /mob/living/carbon/human , null, null, delmob )
SSquirks.AssignQuirks(newmob, newmob.client, blacklist = list(/datum/quirk/stowaway)) //MONKESTATION ADDITION
if(posttransformoutfit && istype(newmob))
/* //MONKESTATION EDIT START - give me my loadout, NOW!
newmob.equipOutfit(posttransformoutfit)
*/ //MONKESTATION EDIT ORIGINAL
if(posttransformoutfit == "Naked")
posttransformoutfit = new /datum/outfit()
newmob.equip_outfit_and_loadout(posttransformoutfit, newmob.client.prefs)
for(var/datum/loadout_item/item as anything in loadout_list_to_datums(newmob.client?.prefs?.loadout_list))
if(length(item.restricted_roles))
continue
item.post_equip_item(newmob.client.prefs, newmob)
// MONKESTATION EDIT END
if("monkey")
M.change_mob_type( /mob/living/carbon/human/species/monkey , null, null, delmob )
if("robot")
Expand Down
Loading