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Adds a second bartender slot #4833

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Merged
merged 1 commit into from
Jan 20, 2025

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Loiosh42
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@Loiosh42 Loiosh42 commented Jan 12, 2025

About The Pull Request

Does what it says on the tin

Why It's Good For The Game

Requested by Mothella, confirmed by a couple other people in discord. Our population is EXTREMELY high rn, having 2 bartenders is more reasonable for simply the quantity of players. In addition, 2 bartenders gives a lot more room for gimmicks/building stuff/RP when no-one comes to bar.

Changelog

🆑
balance: +1 bartender slot
/:cl:

@HimKobold
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Wouldn't this be a little awkward given how small the bars are on just about every station? Seems like you'd be stepping on eachothers toes a lot.

@Loiosh42
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I see people do it all the time as an assistant working with the bartender, so 🤷. Two people also makes renovations or expansion more reasonable.

@Kitsunemitsu
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Can we stop adding extra of roles that don't need extra slots and start making roles to highlight our unique mechanics?
Cargo has two mechanics no one ever touches.

@Wisemonster
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If you're gonna do this, you need to at least make two of the booze and soda dispensors, otherwise the bartenders are gonna fumble over each other trying to mix drinks, and get in each others way.

@Kitsunemitsu
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Kitsunemitsu commented Jan 14, 2025

In General, I feel like this PR is all-round a bad idea.
The Bar struggles to find things to do with only one bartender. It's not a mandatory role, nor is it even a nice role for the station to have. It exists for RP. And that's ok, I mean it, but there only needs to be one.

This was referenced Jan 17, 2025
@ThePooba ThePooba merged commit 3299b86 into Monkestation:master Jan 20, 2025
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github-actions bot added a commit that referenced this pull request Jan 20, 2025
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6 participants