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[BALANCE] Nerf the Paco's magazine size #4663

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Merged
merged 2 commits into from
Dec 27, 2024

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Marabout2
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@Marabout2 Marabout2 commented Dec 24, 2024

About The Pull Request

Enough of John shitsec having two ammo box, plus countainer box with 6 ammo magazine in each, now they'll have to fight fairly.

Why It's Good For The Game

Security as of now has been too advanced on the arms race, they can buy stuff and often find itself powergaming, this will avoid them from being a roundstart powerhouse in some way.

Changelog

🆑

balance: Modified the size of the paco's magazine from small to normal

/:cl:

@HimKobold
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PACO's really need to be powerful in one way or another for latejoin secoffs to be prepared for the station being in shambles by the time they get there. Plus they've been so unfathomably shit for a long time, I personally don't want to see them getting nerfed (especially on our server, where we'd rather make things more powerful than crushing it into obscurity anyway).

@TheLobsterrr
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this doesnt make latejoin seccies in anyway weaker, the mags can fit in their bag easily and they will be able to use it, what this does is make it so you cant fit 14 mags in your bag by placing them all into boxes and having effectively infinite ammo compared to disablers

@TheLobsterrr
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only thing i would say to change is buffing nonlethals for the paco back to 45 with this PR, should be better since seccies cant carry an incredibly large amount without sacrificing alot of inventory space

@Wisemonster
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Changelog could be made clearer, right now it doesn't actually convey what was changed other than "We changed the paco mag"

@Wisemonster
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Wisemonster commented Dec 24, 2024

Another thing, this will affect the blueshield's tech9 due to using the same magazines
Edit: turns out, this pr isn't touching that, it's changing the size of the paco mags to normal, from small

@Kitsunemitsu Kitsunemitsu added the Balance perfectly balanced as all things should be label Dec 27, 2024
@ThePooba ThePooba merged commit 28bc764 into Monkestation:master Dec 27, 2024
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github-actions bot added a commit that referenced this pull request Dec 27, 2024
notghosti pushed a commit to notghosti/Monkestation2.0 that referenced this pull request Jan 9, 2025
notghosti pushed a commit to notghosti/Monkestation2.0 that referenced this pull request Jan 9, 2025
@Marabout2 Marabout2 deleted the paco-magazine-size branch January 11, 2025 16:47
@SirNightKnight SirNightKnight mentioned this pull request Mar 2, 2025
ThePooba pushed a commit that referenced this pull request Mar 7, 2025
## About The Pull Request
### Reverts: #4663

made paco mags small again, in exchange i made paco lethals harder to
get by locking lethal paco ammo behind a higher tier of sec research and
behind the armoury in cargo. increased paco and wt rubbershot stamina
damage from 35 to 50. wt saltshot got buffed from 35 to 40. Added
another Paco to the Paco weapon crate to match the ammo crate changes

## Why It's Good For The Game
if the issue the reverted PR was trying to fix was sec being overloaded
with paco lethals why not just make said lethals harder to get. my
reasoning for the stamina damage increases so paco's are more of a
sidegrade to disablers. wt ammo stamina buffs are so they are on par
with disabler beams.

quick comparison: 

Disabler
- 20 shots total
- no recoil
- 5 shots to stam crit
- can shoot through windows
- rechargeable 
- applies debilitated stacks which causes the target to drain more
stamina whenever they take additional stamina damage

Paco with  Rubbershot
- 16 shots total
- recoil
- 5 shots to stam crit
- can't shoot through windows
- non-rechargeable/cannot be EMPed
- might get sued by lawyers for bruises caused by using rubbershot

im pretty sure no other magazine is normal sized either.

## Changelog

:cl:
balance: Paco mags are small again.
balance: locked lethal Paco ammo behind the "Advanced Weaponry" tech
node.
balance: split Paco ammo between non-lethal ammo as a security order and
lethal ammo as an armoury locked order. added another Paco to the Paco
weapon crate.
/:cl:

---------

Co-authored-by: SirNightKnight <=>
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6 participants