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Basic Ooze Changes. #4269
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Basic Ooze Changes. #4269
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had a ton of foods and shit made but decided its too ambitious for me. Theyve been removed from this PR
merge conflict??? |
This PR has a really poorly written overview, please fix it. |
oh yeah i need to fix this. the simple changes id originally made no longer exist in these files and need to be moved to the new ones. will close for now and reopen when i actually do it |
ThePooba
pushed a commit
that referenced
this pull request
Dec 29, 2024
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from #4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR #4269 * Quick compat fix for TM #4642
ThePooba
pushed a commit
that referenced
this pull request
Jan 7, 2025
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from #4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR #4269 * Quick compat fix for TM #4642 * Undoes gibbing core deletion fix. * Restores DNA gib removal check. GC changes.
notghosti
pushed a commit
to notghosti/Monkestation2.0
that referenced
this pull request
Jan 9, 2025
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (Monkestation#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from Monkestation#4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR Monkestation#4269 * Quick compat fix for TM Monkestation#4642
notghosti
pushed a commit
to notghosti/Monkestation2.0
that referenced
this pull request
Jan 9, 2025
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (Monkestation#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from Monkestation#4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR Monkestation#4269 * Quick compat fix for TM Monkestation#4642 * Undoes gibbing core deletion fix. * Restores DNA gib removal check. GC changes.
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had a ton of foods and shit made but decided its too ambitious for me. Theyve been removed from this PR
About The Pull Request
changes some description stuff, and makes pyroxadone a possibility with oozeling ooze
Why It's Good For The Game
better descriptions, and pyroxadone for the cold susceptible!
Changelog
🆑
add: toxic is now an oozeling liked food
add: alt pyroxadone recipe
spellcheck: fixed a few typos
/:cl: