Skip to content

Basic Ooze Changes. #4269

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
wants to merge 1 commit into from
Closed

Basic Ooze Changes. #4269

wants to merge 1 commit into from

Conversation

Camriod
Copy link
Contributor

@Camriod Camriod commented Nov 16, 2024

had a ton of foods and shit made but decided its too ambitious for me. Theyve been removed from this PR

About The Pull Request

changes some description stuff, and makes pyroxadone a possibility with oozeling ooze

Why It's Good For The Game

better descriptions, and pyroxadone for the cold susceptible!

Changelog

🆑
add: toxic is now an oozeling liked food
add: alt pyroxadone recipe
spellcheck: fixed a few typos
/:cl:

had a ton of foods and shit made but decided its too ambitious for me. Theyve been removed from this PR
@github-actions github-actions bot added the Merge Conflict DO NOT RENAME THIS LABEL label Nov 17, 2024
@Camriod
Copy link
Contributor Author

Camriod commented Nov 18, 2024

merge conflict???
merge conflict my ass I changed TWO FILES

@Kitsunemitsu
Copy link
Collaborator

This PR has a really poorly written overview, please fix it.

@Kitsunemitsu Kitsunemitsu added the Tweak change a thing to work a little different label Dec 9, 2024
@Camriod
Copy link
Contributor Author

Camriod commented Dec 18, 2024

oh yeah i need to fix this. the simple changes id originally made no longer exist in these files and need to be moved to the new ones. will close for now and reopen when i actually do it

@Camriod Camriod closed this Dec 18, 2024
ThePooba pushed a commit that referenced this pull request Dec 29, 2024
* Restores Oozling wetness system. Bring a Towel.
-Restores dormant Oozling wetness system
-Makes wetness affect unconscious Oozlings.
-Removes flat bloodloss from getting wet.

* Oozling core gps Fix
-Fixes bug where core still broadcasting after crushing
-Fixes bug being unable to crush a core with a off gps
-Adds a bit of flavor text for crushing cores with off gps

* fix: Dup/Del Bug with chasms.
- Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms

* fix: Limb implants being voided when dismemebered
-If the limb has an implant it will drop them to the floor instead of voiding it.

* Readds oozling melting from touch water sources.

* fix: Chest and Cavity implants. Revive visual bug
-Implants that go into the chest now drop unpon revival
-Cavity implant objects now drop unpon revival
-Fixes visual bugs caused by reviving a oozling core
-Minor grammar fixes

* Restores Oozling healing and tones it down
-Restores oozlings healing ability from plasma
-Heals 2.5 shared between heal and brute
-Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit

* Refactor item core storage system
-General refactoring
-Added filters for banned items and allowed implants and organs
-Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list.

* Allows external organs to be stored and saved
-External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core

* fix: Core can now case and store injector implants
-Oozling cores now recase injector implants before storing
-Minor fixes

* add: Oozlings scream and jitter upon revive

* fix: Resolves (#4219)

* Minor text fix

* Removes hyno plasma remineder when souless.

* fix:Legions absorb oozling core and drops on death

* Should make gibbing deaths delete the core

* Fix Oozling ability status effects remaining

* Refix eyesight repair clean up from #4584

* For code testing

* Refactored core item proccessing. Deep item filter

* Fixes quirk item duplications and rerolls

* Fixes hydrophobia blocking touch water

* bal moves revival effects to nugget revivals

* Properly removes and fixes blindess.

* Revival limb removal refeactor.
	-Moves the slime blood drop from drop_limb to dismemberment
	-nugget revival now uses drop_limb allowing for the body and UI to update properly.
	-head decapitations now drop contents except normal eyes
	-makes revival compatable with bright eyes. No more duping eyes.

* Various small fixes picked 09cc588 from PR #4269

* Quick compat fix for TM #4642
ThePooba pushed a commit that referenced this pull request Jan 7, 2025
* Restores Oozling wetness system. Bring a Towel.
-Restores dormant Oozling wetness system
-Makes wetness affect unconscious Oozlings.
-Removes flat bloodloss from getting wet.

* Oozling core gps Fix
-Fixes bug where core still broadcasting after crushing
-Fixes bug being unable to crush a core with a off gps
-Adds a bit of flavor text for crushing cores with off gps

* fix: Dup/Del Bug with chasms.
- Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms

* fix: Limb implants being voided when dismemebered
-If the limb has an implant it will drop them to the floor instead of voiding it.

* Readds oozling melting from touch water sources.

* fix: Chest and Cavity implants. Revive visual bug
-Implants that go into the chest now drop unpon revival
-Cavity implant objects now drop unpon revival
-Fixes visual bugs caused by reviving a oozling core
-Minor grammar fixes

* Restores Oozling healing and tones it down
-Restores oozlings healing ability from plasma
-Heals 2.5 shared between heal and brute
-Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit

* Refactor item core storage system
-General refactoring
-Added filters for banned items and allowed implants and organs
-Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list.

* Allows external organs to be stored and saved
-External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core

* fix: Core can now case and store injector implants
-Oozling cores now recase injector implants before storing
-Minor fixes

* add: Oozlings scream and jitter upon revive

* fix: Resolves (#4219)

* Minor text fix

* Removes hyno plasma remineder when souless.

* fix:Legions absorb oozling core and drops on death

* Should make gibbing deaths delete the core

* Fix Oozling ability status effects remaining

* Refix eyesight repair clean up from #4584

* For code testing

* Refactored core item proccessing. Deep item filter

* Fixes quirk item duplications and rerolls

* Fixes hydrophobia blocking touch water

* bal moves revival effects to nugget revivals

* Properly removes and fixes blindess.

* Revival limb removal refeactor.
	-Moves the slime blood drop from drop_limb to dismemberment
	-nugget revival now uses drop_limb allowing for the body and UI to update properly.
	-head decapitations now drop contents except normal eyes
	-makes revival compatable with bright eyes. No more duping eyes.

* Various small fixes picked 09cc588 from PR #4269

* Quick compat fix for TM #4642

* Undoes gibbing core deletion fix.

* Restores DNA gib removal check. GC changes.
notghosti pushed a commit to notghosti/Monkestation2.0 that referenced this pull request Jan 9, 2025
* Restores Oozling wetness system. Bring a Towel.
-Restores dormant Oozling wetness system
-Makes wetness affect unconscious Oozlings.
-Removes flat bloodloss from getting wet.

* Oozling core gps Fix
-Fixes bug where core still broadcasting after crushing
-Fixes bug being unable to crush a core with a off gps
-Adds a bit of flavor text for crushing cores with off gps

* fix: Dup/Del Bug with chasms.
- Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms

* fix: Limb implants being voided when dismemebered
-If the limb has an implant it will drop them to the floor instead of voiding it.

* Readds oozling melting from touch water sources.

* fix: Chest and Cavity implants. Revive visual bug
-Implants that go into the chest now drop unpon revival
-Cavity implant objects now drop unpon revival
-Fixes visual bugs caused by reviving a oozling core
-Minor grammar fixes

* Restores Oozling healing and tones it down
-Restores oozlings healing ability from plasma
-Heals 2.5 shared between heal and brute
-Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit

* Refactor item core storage system
-General refactoring
-Added filters for banned items and allowed implants and organs
-Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list.

* Allows external organs to be stored and saved
-External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core

* fix: Core can now case and store injector implants
-Oozling cores now recase injector implants before storing
-Minor fixes

* add: Oozlings scream and jitter upon revive

* fix: Resolves (Monkestation#4219)

* Minor text fix

* Removes hyno plasma remineder when souless.

* fix:Legions absorb oozling core and drops on death

* Should make gibbing deaths delete the core

* Fix Oozling ability status effects remaining

* Refix eyesight repair clean up from Monkestation#4584

* For code testing

* Refactored core item proccessing. Deep item filter

* Fixes quirk item duplications and rerolls

* Fixes hydrophobia blocking touch water

* bal moves revival effects to nugget revivals

* Properly removes and fixes blindess.

* Revival limb removal refeactor.
	-Moves the slime blood drop from drop_limb to dismemberment
	-nugget revival now uses drop_limb allowing for the body and UI to update properly.
	-head decapitations now drop contents except normal eyes
	-makes revival compatable with bright eyes. No more duping eyes.

* Various small fixes picked 09cc588 from PR Monkestation#4269

* Quick compat fix for TM Monkestation#4642
notghosti pushed a commit to notghosti/Monkestation2.0 that referenced this pull request Jan 9, 2025
* Restores Oozling wetness system. Bring a Towel.
-Restores dormant Oozling wetness system
-Makes wetness affect unconscious Oozlings.
-Removes flat bloodloss from getting wet.

* Oozling core gps Fix
-Fixes bug where core still broadcasting after crushing
-Fixes bug being unable to crush a core with a off gps
-Adds a bit of flavor text for crushing cores with off gps

* fix: Dup/Del Bug with chasms.
- Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms

* fix: Limb implants being voided when dismemebered
-If the limb has an implant it will drop them to the floor instead of voiding it.

* Readds oozling melting from touch water sources.

* fix: Chest and Cavity implants. Revive visual bug
-Implants that go into the chest now drop unpon revival
-Cavity implant objects now drop unpon revival
-Fixes visual bugs caused by reviving a oozling core
-Minor grammar fixes

* Restores Oozling healing and tones it down
-Restores oozlings healing ability from plasma
-Heals 2.5 shared between heal and brute
-Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit

* Refactor item core storage system
-General refactoring
-Added filters for banned items and allowed implants and organs
-Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list.

* Allows external organs to be stored and saved
-External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core

* fix: Core can now case and store injector implants
-Oozling cores now recase injector implants before storing
-Minor fixes

* add: Oozlings scream and jitter upon revive

* fix: Resolves (Monkestation#4219)

* Minor text fix

* Removes hyno plasma remineder when souless.

* fix:Legions absorb oozling core and drops on death

* Should make gibbing deaths delete the core

* Fix Oozling ability status effects remaining

* Refix eyesight repair clean up from Monkestation#4584

* For code testing

* Refactored core item proccessing. Deep item filter

* Fixes quirk item duplications and rerolls

* Fixes hydrophobia blocking touch water

* bal moves revival effects to nugget revivals

* Properly removes and fixes blindess.

* Revival limb removal refeactor.
	-Moves the slime blood drop from drop_limb to dismemberment
	-nugget revival now uses drop_limb allowing for the body and UI to update properly.
	-head decapitations now drop contents except normal eyes
	-makes revival compatable with bright eyes. No more duping eyes.

* Various small fixes picked 09cc588 from PR Monkestation#4269

* Quick compat fix for TM Monkestation#4642

* Undoes gibbing core deletion fix.

* Restores DNA gib removal check. GC changes.
@Camriod Camriod deleted the Oozelings branch February 23, 2025 22:27
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Merge Conflict DO NOT RENAME THIS LABEL Tweak change a thing to work a little different
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants