Skip to content

Adds mood change indicator for ghosts #3322

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Sep 13, 2024
Merged

Conversation

PotatoTomahto
Copy link
Contributor

@PotatoTomahto PotatoTomahto commented Sep 11, 2024

About The Pull Request

Adds a HUD element to humans that indicate mood changes. Uses the Darkest Dungeon virtue symbol for positive modifiers and affliction for negative modifiers. Right now this is only visible to ghosts and is toggled with the other data huds.

dreamseeker_A3aLOoi3YH

Thanks to @Camriod for providing the spritework.

Why It's Good For The Game

This adds a visible component/aspect to mood and acts as a somewhat useful indicator for when it changes. Future PR may add more functionality or make this visible to more people.

Changelog

🆑
add: Ghosts can now see mood changes.
/:cl:

@PotatoTomahto PotatoTomahto changed the title darkest dungeon mood Adds mood change indicator for ghosts Sep 11, 2024
@ThePooba ThePooba merged commit 87cffd9 into Monkestation:master Sep 13, 2024
22 checks passed
github-actions bot added a commit that referenced this pull request Sep 13, 2024
Absolucy added a commit to Absolucy/Monkestation that referenced this pull request Oct 15, 2024
Absolucy added a commit that referenced this pull request Oct 15, 2024
* Revert "fix mood (#3390)"

This reverts commit 49e5196.

* Revert "Adds mood change indicator for ghosts (#3322)"

This reverts commit 87cffd9.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants