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Final Fantasy VIII modding toolset mainly for 3D models powered by Unity because I'm lazy

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MaKiPL/MakiGriever

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Currently only the importers work.

Unity: Unity 6 (6000.0.32f1)

  1. Clone the project
  2. Open via Unity
  3. Rename the objects (because I can't register ".obj" importer due to Unity limitations and their native importer shit)
  4. Drag and drop the objects onto Unity editor. Voila!

Currently supported objects:

  1. Worldmap Texl (rename as .texl extension)
  2. Worldmap wmx (rename as .wmx extension)
  3. Battle stages .x (no need to rename)

See attached samples in SampleAssets - there are original, renamed files

Working scenes

  1. Scenes/WorldMap.unity: wmx
  2. Scenes/BattleStages.unity: bs

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Final Fantasy VIII modding toolset mainly for 3D models powered by Unity because I'm lazy

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