Currently only the importers work.
Unity: Unity 6 (6000.0.32f1)
- Clone the project
- Open via Unity
- Rename the objects (because I can't register ".obj" importer due to Unity limitations and their native importer shit)
- Drag and drop the objects onto Unity editor. Voila!
- Worldmap Texl (rename as
.texl
extension) - Worldmap wmx (rename as
.wmx
extension) - Battle stages
.x
(no need to rename)
See attached samples in SampleAssets - there are original, renamed files