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#Generator

Program which creates custom .3d files based on figure and dimensions. It can also receive a custom bezier patch file to create a curved object.

It is able to generate points for: Cube, Spheere, Torus, Plane and a Cone.

All of these figues contain normals for future rendering on the Engine program.

#Engine

Program which reads a .xml file and renders scene using openGL. File can contain .3d files, previously generated, transformations, static or time based, texture, lights, colors...

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