Hi, I’m @Iximiel, or Daniele if you prefer.
I am a Physicist by education, software developer/engineer by vocation.
My current role is to convince some component of PLUMED to run on the GPU, at SISSA. Previously, I helped keep in order (and well documented) the internal script libraries of my laboratories.
My job was always in translating or in interfaces:
- Physics is the science that makes nature understandable by human beings by using math as a language
- I ported a global optimization program from Fortran to C++ BH++ can be found here
- I tried to fit a potential to describe the Au -- S interface in nanoparticles
- I interfaced real PhD students (that by definition NEVER read manuals) with atomic structure analysis python packages here
- Now I am translating part of the PLUMED code to run it on the GPU
- I also helped make it possible to call a Python script with an embedded (in PLUMED) Python interpreter by a PLUMED instance that runs within a Python interpreter
I am primarily a C++ developer, I have a love-hate relationship with Python, and I do like setting up bash scripts (I can use arrays!). I am familiar with CMake and with writing Makefiles, and I also have the basis to interact with Autotools.
📫 My private e-mail is "iximiel [at] gmail [dot] com"
👀 I do like talking about and interacting with videogames, tabletop games, game design, and storytelling.