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Set Steam App ID variables when using the Runtime on Proton + fixup setting user-defined env vars on native games #1355
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With the latest commit, Proton's logging feature will now also work. Adding |
I'd say this is now feature-complete. I have not opted for automatically setting |
This makes PROTON_LOG work
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Looks nice 👍🏽
STEAM_COMPAT_APP_ID
andSteamAppId
are set to 0. This avoids a ProtonFix crash for GE-ProtonsetupEnvVars
(they were insetupWineEnvVars
before). Not sure why I did it that way back then. Because of that, setting these variables on native games works again now.Use the following Checklist if you have changed something on the Backend or Frontend: