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Breakable Areas #1

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Breakable Areas #1

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Francessco121
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Prototype for allowing certain areas of terrain to be breakable. This partially solves one of the migrators main limitations: that being that voxels cannot be modified at runtime.

Leaving this as a draft for now since there might be a better way to do this.

@Francessco121 Francessco121 added the enhancement New feature or request label Oct 18, 2024
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