[MIRROR] Ambience Buzz Handling Changes + Ambience buzz requires enviorment power #4183
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Mirrored on Nova: NovaSector/NovaSector#3440
Original PR: tgstation/tgstation#84479
About The Pull Request
Partial port of DaedalusDock/daedalusdock#996
update_ambience_area()
andrefresh_looping_ambience()
intocode\controllers\subsystem\ambience.dm
for better organization.Why It's Good For The Game
Mostly to tackle a prefrence bug where ghosts are unable to turn off ambience buzz. But this also includes ambience buzz requiring a powered area. Makes the station feel more dead when there's no enviorment power. There should also be no buzzing inside space.
Changelog
🆑 Kapu (ported by StrangeWeirdKitten)
fix: Ambience buzz will now respect ship ambience prefrences for observers.
sound: Ambience buzz requires APC enviorment power to function
/:cl: