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re-scale quantities and prices of coke et al. #80983

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@dynst dynst commented May 18, 2025

Summary

Balance "Spawn more coke"

Purpose of change

Now that dose size is fixed #80971 the number of grams found in ziploc bags should be kept about the same as before.

Describe the solution

Scale up the number of doses found randomly.

Also set prices to $30/g for coke and $40/g for crack pre-apoc, and sync post-apoc prices to be proportionate with the crafting recipes (3:1 coke-to-crack conversion) and the established price of cocaine_topical.

Scale up the cocaine_topical recipe again so that 10g cocaine + 250 mL of water = 250 g of 4% topical cream.

Describe alternatives you've considered

Find a way to allow producing smaller quantities of topical cream, despite 250 mL being the smallest unit of water?

Testing

Additional context

https://www.unodc.org/documents/data-and-analysis/WDR2021/8.1_Prices_an_purities_of_Drugs.pdf

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Items: Food / Vitamins Comestibles and drinks Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Spawn Creatures, items, vehicles, locations appearing on map <Bugfix> This is a fix for a bug (or closes open issue) Game: Balance Balancing of (existing) in-game features. astyled astyled PR, label is assigned by github actions labels May 18, 2025
@github-actions github-actions bot added the json-styled JSON lint passed, label assigned by github actions label May 18, 2025
@dynst dynst marked this pull request as draft May 18, 2025 10:03
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label May 18, 2025
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If you want to include item spawns in pharmacies and doctors offices (under lock) and hospitals you can include it in dosage sizes that match to this https://docs.boehringer-ingelheim.com/Prescribing%20Information/PIs/Roxane/Cocaine/Cocaine%20HCL%20Topical%20Solution.pdf

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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Balance Balancing of (existing) in-game features. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
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