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Globe Lighting #1251
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Globe Lighting #1251
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59ead55
Add lighting to the earth.
bagnell 69e00eb
Add option to enable/disable globe lighting.
bagnell e23ecde
Make sharper transition from day to night.
bagnell 19176c0
Fade out lighting effect on zoom in.
bagnell 39ea89f
Make lighting fade in and out distances configurable.
bagnell ca6aa05
Update CHANGES.md.
bagnell 9e74516
Merge branch 'master' into globeLighting
bagnell 50d6b26
Make the fading distances a vec2 uniform.
bagnell dcae4d6
Made lighting fade slightly slower.
bagnell 5d4cadf
Merge branch 'master' into globeLighting
bagnell 1861de2
Merge branch 'master' into globeLighting
bagnell 26ed1aa
Add CentralBody enableLighting test.
bagnell 014b1b2
Merge branch 'master' into globeLighting
bagnell 1005c0e
Merge remote-tracking branch 'origin/master' into globeLighting
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Make these a single
vec2
uniform. Setting individual uniforms - especially for this particle shader - is one of our bottlenecks.