Fixes some weird space drift behavior #2817
Open
+4
−0
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About The Pull Request
Currently, space drifting does not get interrupted when something is suddenly not on a turf (aka, is in something), which causes a bunch of weird behavior.
This fixes that by making drift end if the object is no longer on a turf.
This is a weird not-port because I essentially did the same thing as bee which I noticed when comparing and then mirrored bee formatting afterwards to avoid nsvchanges.
Why It's Good For The Game
Fix man good.
Testing Photographs and Procedure
This is tested.
Changelog
🆑 DeltaFire15, PowerfulBacon
fix: Objects no longer continue drifting as if at 0 gravity when picked up / moved into another object.
/:cl: