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Remove particles involving view model when deploying a new weapon #53

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Merged
merged 1 commit into from
May 5, 2016
Merged

Remove particles involving view model when deploying a new weapon #53

merged 1 commit into from
May 5, 2016

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TomyLobo
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@TomyLobo TomyLobo commented May 4, 2016

This fixes the "Cannot update control point 1 for effect 'muzzleflash_pistol/smg/rifle/shotgun'" message spam on the client.

This fixes the "Cannot update control point 1 for effect 'muzzleflash_pistol/smg/rifle/shotgun'" message spam on the client.
@TomyLobo TomyLobo added this to the v1.2.1 milestone May 4, 2016
@TomyLobo TomyLobo merged commit 8a0daa3 into BSVino:develop May 5, 2016
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BSVino commented May 5, 2016

Nice one! I procrastinated finding that shit for years.

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BSVino commented May 5, 2016

But yea I'm sure it's fine ship it.

@TomyLobo
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TomyLobo commented May 5, 2016

Already shipped it anyway :)

And yeah I could see why you procrastinated it :D

@TomyLobo TomyLobo deleted the fix-missing-particle-attachment branch May 5, 2016 01:54
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TomyLobo commented May 5, 2016

This didn't fix the issue entirely, but the spam is down to half a page on very rare occasions. I think it still happens if you die and there are still particles.

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TomyLobo commented May 17, 2016

I implemented another fix and I drilled down to some even weirder messages... I think I fixed it this time :)

I get rare instances of these:

Model '(null)' doesn't have attachment 'muzzle' to attach particle system 'muzzleflash_pistol' to.
Cannot update control point -1 for effect 'muzzleflash_pistol'.
Cannot update control point 1 for effect 'tracer_bullet'.

shmopaloppa pushed a commit to shmopaloppa/DoubleAction that referenced this pull request Sep 13, 2017
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Remove particles involving view model when deploying a new weapon
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2 participants