Starting out using Map tools as a DM, I needed a premade Campaign to get the hang of it due to the complexity of creating your own campaign. So I thought that using this BASE which includes a campaign and a built-in 5e framework would be smooth sailing but it was all but smooth sailing due to its complicated nature. So I thought that to create a simple easy to use campaign I would have to port it over to a Simpler Framework like Melek's Simple 5e Framework. This however became a much bigger process than initially expected and became a multiple year project however it has been really fun. And new updates will come.
Here is a example of one of the decked out Maps
This is a campaign file which can be opened in MapTool.
Detailed Installation Instructions:
- Download and install MapTool 1.14.3 or greater: MapTool Newest Releases
- Download the campaign file above: Simple_5e_LMOP Newest Release
- Open MapTool, and select
File -> Open Campaign...
- Choose the Simple 5e campaign file you downloaded in the file browser and click 'Open'
- Some help should automatically load the first time you open the campaign to get you started.
GM Start Server Instructions:
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After following the Installation Process and having organised your session you need to start a server
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Before loading the Campaign File the GM must start the server so select
File -> Start Server...
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A Window will open up and the first time starting the server you will have to follow these instructions
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First, choose a Username and enter it in the appropriate box.
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In the Port box, enter 51234.
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Choose a Password for both GM and Player, and send your players their respective passwords.
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In the Options menu, select the following:
- Players can reveal Vision
- Auto Reveal on Movement
- Use Individual Views
- Use Individual FOWs
- Players Receive Campaign Macros
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Hit Ok and then you have to select File -> Open Campaign... and find the Simple 5E LMOP Campaign File
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Check Teleport Pads work for GM by getting a token and dragging them over a pad.
Player Connect to Server Instructions:
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Give your Friends the Password that corresponds to them and your IP Address
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Go to the menu and select File -> Connect to Server....
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Choose the Direct Connect option.
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Ensure they enter their name and password correctly.
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Enter your IP address in the provided box along with the specified port.
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Click OK and you will get connected to the server
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Check if Teleport Pads work for Player by getting a token and dragging them over a pad.
- Bobifle's Drop-in 5e Monsters. All the Basic Rules monsters and monsters given support for these tokens is built into the Simple5e campaign file.
- Merudo's 5e Spell Library. This addon requires MapTool 1.6.1+, and will give you instant access to nearly every 5e spell. It is very useful!
- Wolph42's 'Drop-in' Bag of MT Tricks. Gives a large amount of customization but most importantly this is used to create Teleport Pads. To move from Map to Map from the Utility Map
- Wolph42 Drop-in Name Generator. Name Generator to quickly generate for npc names.
- Macro Library of DnD 5e racial traits/skills. Self explanatory
- Rod's 'Drop-In' Markdown Notebook. Notebook for DM and Player Notes
- 5e Lost Mines Of Phandelver Campaign Maps and Enemies all of which can Easily be used by DM through Macros. Including NPC all with fully playable Macro Sets
- Bag Of Tricks Using Teleport Pads to move Tokens from Map to Map
- Enemies appropriately placed on the Map all of which can easily be used by DM through Token Macros and GM Macros
- Fully playable NPC all with Macro Sets
- AOE Macro that creates Spell Overlay's
- Treasure Reminders tell you what players can find if they search in a room.
- Working Vision Occlusion and Map Elevation where it is needed
This campaign file was built on to
- Configure Token lets you set a token's name/race/class, hit dice, attributes, proficiency, and AC/HP. This macro directly calls the 'Tweak Token' and 'Validate Token' macros to reduce redundancy and show how to use the macro roll option.
- Tweak Token lets you quickly adjust oft-changed attributes like AC, HP, Speed, and a few others.
- Validate Token helps reset defaults on tokens to make sure they work with the token macros.
- Create Action let you create either paired macros (for separated attack and damage rolls) or single actions on a wide button. These actions will be sorted and colour-coded by action type (Action/Bonus Action/Reaction).
- Custom Counters can track spells, ability use, ammo, and more. They work with the Create Action and Sheet macros to provide quick and easy tracking, a lot like manual counters when playing face to face. The system uses JSON, but is very automated and optional and can be ignored.
- NPC Damage, Healing, and Initiative macros which work on selected NPC tokens.
- Bugs: Browse any existing issues and if you don't see your problem, make a new one!