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| 1 | +//------------------------------------------------------------------------------------------------ |
| 2 | +//! Saved data for editor attribute. |
| 3 | +//! Add support for string-based attributes |
| 4 | +modded class SCR_EditorAttributeStruct: JsonApiStruct |
| 5 | +{ |
| 6 | + //--- Serialized (names shortened to save memory) |
| 7 | + protected string GME_v0; |
| 8 | + |
| 9 | + //------------------------------------------------------------------------------------------------ |
| 10 | + void SCR_EditorAttributeStruct() |
| 11 | + { |
| 12 | + RegV("GME_v0"); |
| 13 | + } |
| 14 | + |
| 15 | + //------------------------------------------------------------------------------------------------ |
| 16 | + override static void SerializeAttributes(out notnull array<ref SCR_EditorAttributeStruct> outEntries, SCR_EditorAttributeList attributeList = null, Managed item = null) |
| 17 | + { |
| 18 | + super.SerializeAttributes(outEntries, attributeList, item); |
| 19 | + |
| 20 | + foreach (SCR_EditorAttributeStruct entry : outEntries) |
| 21 | + { |
| 22 | + SCR_BaseEditorAttribute attribute = attributeList.GetAttribute(entry.id); |
| 23 | + SCR_BaseEditorAttributeVar var = attribute.ReadVariable(item, null); |
| 24 | + entry.GME_v0 = var.GME_GetString(); |
| 25 | + } |
| 26 | + } |
| 27 | + |
| 28 | + //------------------------------------------------------------------------------------------------ |
| 29 | + override static void DeserializeAttributes(notnull array<ref SCR_EditorAttributeStruct> entries, SCR_EditorAttributeList attributeList = null, Managed item = null) |
| 30 | + { |
| 31 | + super.DeserializeAttributes(entries, attributeList, item); |
| 32 | + |
| 33 | + foreach (SCR_EditorAttributeStruct entry: entries) |
| 34 | + { |
| 35 | + if (entry.GME_v0.IsEmpty()) |
| 36 | + continue; |
| 37 | + |
| 38 | + SCR_BaseEditorAttribute attribute = attributeList.GetAttribute(entry.id); |
| 39 | + SCR_BaseEditorAttributeVar var = SCR_BaseEditorAttributeVar.GME_CreateString(entry.GME_v0); |
| 40 | + attribute.WriteVariable(item, var, null, -1); |
| 41 | + } |
| 42 | + } |
| 43 | +} |
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