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yukawahiroyuki-komatsu
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Remove an obsolete workaround from .bazelrc
This follows up to my previous commit [1], which was added as a temporary workaround while working on Bazel build for Windows (#google#948). As of Bazel 7.3.2 with bzlmod enabled, --noincompatible_enable_cc_toolchain_resolution looks to be no longer necessary. Let's remove it for simplicity. [1]: 5efa371 #codehealth PiperOrigin-RevId: 681690120
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src/.bazelrc

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@@ -65,12 +65,6 @@ test:macos_env --test_tag_filters=-nomac
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build:windows_env --build_tag_filters=-nowin
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test:windows_env --test_tag_filters=-nowin
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# A temporary workaround to make "mozc_win_build_rule" work.
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# Note that "incompatible_enable_cc_toolchain_resolution" is now enabled by
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# default. See https://github.com/bazelbuild/bazel/issues/7260
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# TODO: Re-enable "incompatible_enable_cc_toolchain_resolution"
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build:windows_env --noincompatible_enable_cc_toolchain_resolution
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# Android specific options
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build:android_env --copt "-DOS_ANDROID"
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build:android_env --build_tag_filters=-noandroid

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