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node-core.js
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/**
* The Node Utility provides a DOM-like interface for interacting with DOM nodes.
* @module node
* @main node
* @submodule node-core
*/
/**
* The Node class provides a wrapper for manipulating DOM Nodes.
* Node properties can be accessed via the set/get methods.
* Use `Y.one()` to retrieve Node instances.
*
* <strong>NOTE:</strong> Node properties are accessed using
* the <code>set</code> and <code>get</code> methods.
*
* @class Node
* @constructor
* @param {HTMLElement} node the DOM node to be mapped to the Node instance.
* @uses EventTarget
*/
// "globals"
var DOT = '.',
NODE_NAME = 'nodeName',
NODE_TYPE = 'nodeType',
OWNER_DOCUMENT = 'ownerDocument',
TAG_NAME = 'tagName',
UID = '_yuid',
EMPTY_OBJ = {},
_slice = Array.prototype.slice,
Y_DOM = Y.DOM,
Y_Node = function(node) {
if (!this.getDOMNode) { // support optional "new"
return new Y_Node(node);
}
if (typeof node == 'string') {
node = Y_Node._fromString(node);
if (!node) {
return null; // NOTE: return
}
}
var uid = (node.nodeType !== 9) ? node.uniqueID : node[UID];
if (uid && Y_Node._instances[uid] && Y_Node._instances[uid]._node !== node) {
node[UID] = null; // unset existing uid to prevent collision (via clone or hack)
}
uid = uid || Y.stamp(node);
if (!uid) { // stamp failed; likely IE non-HTMLElement
uid = Y.guid();
}
this[UID] = uid;
/**
* The underlying DOM node bound to the Y.Node instance
* @property _node
* @type HTMLElement
* @private
*/
this._node = node;
this._stateProxy = node; // when augmented with Attribute
if (this._initPlugins) { // when augmented with Plugin.Host
this._initPlugins();
}
},
// used with previous/next/ancestor tests
_wrapFn = function(fn) {
var ret = null;
if (fn) {
ret = (typeof fn == 'string') ?
function(n) {
return Y.Selector.test(n, fn);
} :
function(n) {
return fn(Y.one(n));
};
}
return ret;
};
// end "globals"
Y_Node.ATTRS = {};
Y_Node.DOM_EVENTS = {};
Y_Node._fromString = function(node) {
if (node) {
if (node.indexOf('doc') === 0) { // doc OR document
node = Y.config.doc;
} else if (node.indexOf('win') === 0) { // win OR window
node = Y.config.win;
} else {
node = Y.Selector.query(node, null, true);
}
}
return node || null;
};
/**
* The name of the component
* @static
* @type String
* @property NAME
*/
Y_Node.NAME = 'node';
/*
* The pattern used to identify ARIA attributes
*/
Y_Node.re_aria = /^(?:role$|aria-)/;
Y_Node.SHOW_TRANSITION = 'fadeIn';
Y_Node.HIDE_TRANSITION = 'fadeOut';
/**
* A list of Node instances that have been created
* @private
* @type Object
* @property _instances
* @static
*
*/
Y_Node._instances = {};
/**
* Retrieves the DOM node bound to a Node instance
* @method getDOMNode
* @static
*
* @param {Node|HTMLElement} node The Node instance or an HTMLElement
* @return {HTMLElement} The DOM node bound to the Node instance. If a DOM node is passed
* as the node argument, it is simply returned.
*/
Y_Node.getDOMNode = function(node) {
if (node) {
return (node.nodeType) ? node : node._node || null;
}
return null;
};
/**
* Checks Node return values and wraps DOM Nodes as Y.Node instances
* and DOM Collections / Arrays as Y.NodeList instances.
* Other return values just pass thru. If undefined is returned (e.g. no return)
* then the Node instance is returned for chainability.
* @method scrubVal
* @static
*
* @param {HTMLElement|HTMLElement[]|Node} node The Node instance or an HTMLElement
* @return {Node | NodeList | Any} Depends on what is returned from the DOM node.
*/
Y_Node.scrubVal = function(val, node) {
if (val) { // only truthy values are risky
if (typeof val == 'object' || typeof val == 'function') { // safari nodeList === function
if (NODE_TYPE in val || Y_DOM.isWindow(val)) {// node || window
val = Y.one(val);
} else if ((val.item && !val._nodes) || // dom collection or Node instance
(val[0] && val[0][NODE_TYPE])) { // array of DOM Nodes
val = Y.all(val);
}
}
} else if (typeof val === 'undefined') {
val = node; // for chaining
} else if (val === null) {
val = null; // IE: DOM null not the same as null
}
return val;
};
/**
* Adds methods to the Y.Node prototype, routing through scrubVal.
* @method addMethod
* @static
*
* @param {String} name The name of the method to add
* @param {Function} fn The function that becomes the method
* @param {Object} context An optional context to call the method with
* (defaults to the Node instance)
* @return {any} Depends on what is returned from the DOM node.
*/
Y_Node.addMethod = function(name, fn, context) {
if (name && fn && typeof fn == 'function') {
Y_Node.prototype[name] = function() {
var args = _slice.call(arguments),
node = this,
ret;
if (args[0] && args[0]._node) {
args[0] = args[0]._node;
}
if (args[1] && args[1]._node) {
args[1] = args[1]._node;
}
args.unshift(node._node);
ret = fn.apply(context || node, args);
if (ret) { // scrub truthy
ret = Y_Node.scrubVal(ret, node);
}
(typeof ret != 'undefined') || (ret = node);
return ret;
};
} else {
Y.log('unable to add method: ' + name, 'warn', 'Node');
}
};
/**
* Imports utility methods to be added as Y.Node methods.
* @method importMethod
* @static
*
* @param {Object} host The object that contains the method to import.
* @param {String} name The name of the method to import
* @param {String} altName An optional name to use in place of the host name
* @param {Object} context An optional context to call the method with
*/
Y_Node.importMethod = function(host, name, altName) {
if (typeof name == 'string') {
altName = altName || name;
Y_Node.addMethod(altName, host[name], host);
} else {
Y.Array.each(name, function(n) {
Y_Node.importMethod(host, n);
});
}
};
/**
* Retrieves a NodeList based on the given CSS selector.
* @method all
*
* @param {string} selector The CSS selector to test against.
* @return {NodeList} A NodeList instance for the matching HTMLCollection/Array.
* @for YUI
*/
/**
* Returns a single Node instance bound to the node or the
* first element matching the given selector. Returns null if no match found.
* <strong>Note:</strong> For chaining purposes you may want to
* use <code>Y.all</code>, which returns a NodeList when no match is found.
* @method one
* @param {String | HTMLElement} node a node or Selector
* @return {Node | null} a Node instance or null if no match found.
* @for YUI
*/
/**
* Returns a single Node instance bound to the node or the
* first element matching the given selector. Returns null if no match found.
* <strong>Note:</strong> For chaining purposes you may want to
* use <code>Y.all</code>, which returns a NodeList when no match is found.
* @method one
* @static
* @param {String | HTMLElement} node a node or Selector
* @return {Node | null} a Node instance or null if no match found.
* @for Node
*/
Y_Node.one = function(node) {
var instance = null,
cachedNode,
uid;
if (node) {
if (typeof node == 'string') {
node = Y_Node._fromString(node);
if (!node) {
return null; // NOTE: return
}
} else if (node.getDOMNode) {
return node; // NOTE: return
}
if (node.nodeType || Y.DOM.isWindow(node)) { // avoid bad input (numbers, boolean, etc)
uid = (node.uniqueID && node.nodeType !== 9) ? node.uniqueID : node._yuid;
instance = Y_Node._instances[uid]; // reuse exising instances
cachedNode = instance ? instance._node : null;
if (!instance || (cachedNode && node !== cachedNode)) { // new Node when nodes don't match
instance = new Y_Node(node);
if (node.nodeType != 11) { // dont cache document fragment
Y_Node._instances[instance[UID]] = instance; // cache node
}
}
}
}
return instance;
};
/**
* The default setter for DOM properties
* Called with instance context (this === the Node instance)
* @method DEFAULT_SETTER
* @static
* @param {String} name The attribute/property being set
* @param {any} val The value to be set
* @return {any} The value
*/
Y_Node.DEFAULT_SETTER = function(name, val) {
var node = this._stateProxy,
strPath;
if (name.indexOf(DOT) > -1) {
strPath = name;
name = name.split(DOT);
// only allow when defined on node
Y.Object.setValue(node, name, val);
} else if (typeof node[name] != 'undefined') { // pass thru DOM properties
node[name] = val;
}
return val;
};
/**
* The default getter for DOM properties
* Called with instance context (this === the Node instance)
* @method DEFAULT_GETTER
* @static
* @param {String} name The attribute/property to look up
* @return {any} The current value
*/
Y_Node.DEFAULT_GETTER = function(name) {
var node = this._stateProxy,
val;
if (name.indexOf && name.indexOf(DOT) > -1) {
val = Y.Object.getValue(node, name.split(DOT));
} else if (typeof node[name] != 'undefined') { // pass thru from DOM
val = node[name];
}
return val;
};
Y.mix(Y_Node.prototype, {
DATA_PREFIX: 'data-',
/**
* The method called when outputting Node instances as strings
* @method toString
* @return {String} A string representation of the Node instance
*/
toString: function() {
var str = this[UID] + ': not bound to a node',
node = this._node,
attrs, id, className;
if (node) {
attrs = node.attributes;
id = (attrs && attrs.id) ? node.getAttribute('id') : null;
className = (attrs && attrs.className) ? node.getAttribute('className') : null;
str = node[NODE_NAME];
if (id) {
str += '#' + id;
}
if (className) {
str += '.' + className.replace(' ', '.');
}
// TODO: add yuid?
str += ' ' + this[UID];
}
return str;
},
/**
* Returns an attribute value on the Node instance.
* Unless pre-configured (via `Node.ATTRS`), get hands
* off to the underlying DOM node. Only valid
* attributes/properties for the node will be queried.
* @method get
* @param {String} attr The attribute
* @return {any} The current value of the attribute
*/
get: function(attr) {
var val;
if (this._getAttr) { // use Attribute imple
val = this._getAttr(attr);
} else {
val = this._get(attr);
}
if (val) {
val = Y_Node.scrubVal(val, this);
} else if (val === null) {
val = null; // IE: DOM null is not true null (even though they ===)
}
return val;
},
/**
* Helper method for get.
* @method _get
* @private
* @param {String} attr The attribute
* @return {any} The current value of the attribute
*/
_get: function(attr) {
var attrConfig = Y_Node.ATTRS[attr],
val;
if (attrConfig && attrConfig.getter) {
val = attrConfig.getter.call(this);
} else if (Y_Node.re_aria.test(attr)) {
val = this._node.getAttribute(attr, 2);
} else {
val = Y_Node.DEFAULT_GETTER.apply(this, arguments);
}
return val;
},
/**
* Sets an attribute on the Node instance.
* Unless pre-configured (via Node.ATTRS), set hands
* off to the underlying DOM node. Only valid
* attributes/properties for the node will be set.
* To set custom attributes use setAttribute.
* @method set
* @param {String} attr The attribute to be set.
* @param {any} val The value to set the attribute to.
* @chainable
*/
set: function(attr, val) {
var attrConfig = Y_Node.ATTRS[attr];
if (this._setAttr) { // use Attribute imple
this._setAttr.apply(this, arguments);
} else { // use setters inline
if (attrConfig && attrConfig.setter) {
attrConfig.setter.call(this, val, attr);
} else if (Y_Node.re_aria.test(attr)) { // special case Aria
this._node.setAttribute(attr, val);
} else {
Y_Node.DEFAULT_SETTER.apply(this, arguments);
}
}
return this;
},
/**
* Sets multiple attributes.
* @method setAttrs
* @param {Object} attrMap an object of name/value pairs to set
* @chainable
*/
setAttrs: function(attrMap) {
if (this._setAttrs) { // use Attribute imple
this._setAttrs(attrMap);
} else { // use setters inline
Y.Object.each(attrMap, function(v, n) {
this.set(n, v);
}, this);
}
return this;
},
/**
* Returns an object containing the values for the requested attributes.
* @method getAttrs
* @param {Array} attrs an array of attributes to get values
* @return {Object} An object with attribute name/value pairs.
*/
getAttrs: function(attrs) {
var ret = {};
if (this._getAttrs) { // use Attribute imple
this._getAttrs(attrs);
} else { // use setters inline
Y.Array.each(attrs, function(v, n) {
ret[v] = this.get(v);
}, this);
}
return ret;
},
/**
* Compares nodes to determine if they match.
* Node instances can be compared to each other and/or HTMLElements.
* @method compareTo
* @param {HTMLElement | Node} refNode The reference node to compare to the node.
* @return {Boolean} True if the nodes match, false if they do not.
*/
compareTo: function(refNode) {
var node = this._node;
if (refNode && refNode._node) {
refNode = refNode._node;
}
return node === refNode;
},
/**
* Determines whether the node is appended to the document.
* @method inDoc
* @param {Node|HTMLElement} doc optional An optional document to check against.
* Defaults to current document.
* @return {Boolean} Whether or not this node is appended to the document.
*/
inDoc: function(doc) {
var node = this._node;
if (node) {
doc = (doc) ? doc._node || doc : node[OWNER_DOCUMENT];
if (doc.documentElement) {
return Y_DOM.contains(doc.documentElement, node);
}
}
return false;
},
getById: function(id) {
var node = this._node,
ret = Y_DOM.byId(id, node[OWNER_DOCUMENT]);
if (ret && Y_DOM.contains(node, ret)) {
ret = Y.one(ret);
} else {
ret = null;
}
return ret;
},
/**
* Returns the nearest ancestor that passes the test applied by supplied boolean method.
* @method ancestor
* @param {String | Function} fn A selector string or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* If fn is not passed as an argument, the parent node will be returned.
* @param {Boolean} testSelf optional Whether or not to include the element in the scan
* @param {String | Function} stopFn optional A selector string or boolean
* method to indicate when the search should stop. The search bails when the function
* returns true or the selector matches.
* If a function is used, it receives the current node being tested as the only argument.
* @return {Node} The matching Node instance or null if not found
*/
ancestor: function(fn, testSelf, stopFn) {
// testSelf is optional, check for stopFn as 2nd arg
if (arguments.length === 2 &&
(typeof testSelf == 'string' || typeof testSelf == 'function')) {
stopFn = testSelf;
}
return Y.one(Y_DOM.ancestor(this._node, _wrapFn(fn), testSelf, _wrapFn(stopFn)));
},
/**
* Returns the ancestors that pass the test applied by supplied boolean method.
* @method ancestors
* @param {String | Function} fn A selector string or boolean method for testing elements.
* @param {Boolean} testSelf optional Whether or not to include the element in the scan
* If a function is used, it receives the current node being tested as the only argument.
* @return {NodeList} A NodeList instance containing the matching elements
*/
ancestors: function(fn, testSelf, stopFn) {
if (arguments.length === 2 &&
(typeof testSelf == 'string' || typeof testSelf == 'function')) {
stopFn = testSelf;
}
return Y.all(Y_DOM.ancestors(this._node, _wrapFn(fn), testSelf, _wrapFn(stopFn)));
},
/**
* Returns the previous matching sibling.
* Returns the nearest element node sibling if no method provided.
* @method previous
* @param {String | Function} fn A selector or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* @param {Boolean} [all] Whether text nodes as well as element nodes should be returned, or
* just element nodes will be returned(default)
* @return {Node} Node instance or null if not found
*/
previous: function(fn, all) {
return Y.one(Y_DOM.elementByAxis(this._node, 'previousSibling', _wrapFn(fn), all));
},
/**
* Returns the next matching sibling.
* Returns the nearest element node sibling if no method provided.
* @method next
* @param {String | Function} fn A selector or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* @param {Boolean} [all] Whether text nodes as well as element nodes should be returned, or
* just element nodes will be returned(default)
* @return {Node} Node instance or null if not found
*/
next: function(fn, all) {
return Y.one(Y_DOM.elementByAxis(this._node, 'nextSibling', _wrapFn(fn), all));
},
/**
* Returns all matching siblings.
* Returns all siblings if no method provided.
* @method siblings
* @param {String | Function} fn A selector or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* @return {NodeList} NodeList instance bound to found siblings
*/
siblings: function(fn) {
return Y.all(Y_DOM.siblings(this._node, _wrapFn(fn)));
},
/**
* Retrieves a single Node instance, the first element matching the given
* CSS selector.
* Returns null if no match found.
* @method one
*
* @param {string} selector The CSS selector to test against.
* @return {Node | null} A Node instance for the matching HTMLElement or null
* if no match found.
*/
one: function(selector) {
return Y.one(Y.Selector.query(selector, this._node, true));
},
/**
* Retrieves a NodeList based on the given CSS selector.
* @method all
*
* @param {string} selector The CSS selector to test against.
* @return {NodeList} A NodeList instance for the matching HTMLCollection/Array.
*/
all: function(selector) {
var nodelist;
if (this._node) {
nodelist = Y.all(Y.Selector.query(selector, this._node));
nodelist._query = selector;
nodelist._queryRoot = this._node;
}
return nodelist || Y.all([]);
},
// TODO: allow fn test
/**
* Test if the supplied node matches the supplied selector.
* @method test
*
* @param {string} selector The CSS selector to test against.
* @return {boolean} Whether or not the node matches the selector.
*/
test: function(selector) {
return Y.Selector.test(this._node, selector);
},
/**
* Removes the node from its parent.
* Shortcut for myNode.get('parentNode').removeChild(myNode);
* @method remove
* @param {Boolean} destroy whether or not to call destroy() on the node
* after removal.
* @chainable
*
*/
remove: function(destroy) {
var node = this._node;
if (node && node.parentNode) {
node.parentNode.removeChild(node);
}
if (destroy) {
this.destroy();
}
return this;
},
/**
* Replace the node with the other node. This is a DOM update only
* and does not change the node bound to the Node instance.
* Shortcut for myNode.get('parentNode').replaceChild(newNode, myNode);
* @method replace
* @param {Node | HTMLElement} newNode Node to be inserted
* @chainable
*
*/
replace: function(newNode) {
var node = this._node;
if (typeof newNode == 'string') {
newNode = Y_Node.create(newNode);
}
node.parentNode.replaceChild(Y_Node.getDOMNode(newNode), node);
return this;
},
/**
* @method replaceChild
* @for Node
* @param {String | HTMLElement | Node} node Node to be inserted
* @param {HTMLElement | Node} refNode Node to be replaced
* @return {Node} The replaced node
*/
replaceChild: function(node, refNode) {
if (typeof node == 'string') {
node = Y_DOM.create(node);
}
return Y.one(this._node.replaceChild(Y_Node.getDOMNode(node), Y_Node.getDOMNode(refNode)));
},
/**
* Nulls internal node references, removes any plugins and event listeners.
* Note that destroy() will not remove the node from its parent or from the DOM. For that
* functionality, call remove(true).
* @method destroy
* @param {Boolean} recursivePurge (optional) Whether or not to remove listeners from the
* node's subtree (default is false)
*
*/
destroy: function(recursive) {
var UID = Y.config.doc.uniqueID ? 'uniqueID' : '_yuid',
instance;
this.purge(); // TODO: only remove events add via this Node
if (this.unplug) { // may not be a PluginHost
this.unplug();
}
this.clearData();
if (recursive) {
Y.NodeList.each(this.all('*'), function(node) {
instance = Y_Node._instances[node[UID]];
if (instance) {
instance.destroy();
} else { // purge in case added by other means
Y.Event.purgeElement(node);
}
});
}
this._node = null;
this._stateProxy = null;
delete Y_Node._instances[this._yuid];
},
/**
* Invokes a method on the Node instance
* @method invoke
* @param {String} method The name of the method to invoke
* @param {any} [args*] Arguments to invoke the method with.
* @return {any} Whatever the underly method returns.
* DOM Nodes and Collections return values
* are converted to Node/NodeList instances.
*
*/
invoke: function(method, a, b, c, d, e) {
var node = this._node,
ret;
if (a && a._node) {
a = a._node;
}
if (b && b._node) {
b = b._node;
}
ret = node[method](a, b, c, d, e);
return Y_Node.scrubVal(ret, this);
},
/**
* @method swap
* @description Swap DOM locations with the given node.
* This does not change which DOM node each Node instance refers to.
* @param {Node} otherNode The node to swap with
* @chainable
*/
swap: Y.config.doc.documentElement.swapNode ?
function(otherNode) {
this._node.swapNode(Y_Node.getDOMNode(otherNode));
} :
function(otherNode) {
otherNode = Y_Node.getDOMNode(otherNode);
var node = this._node,
parent = otherNode.parentNode,
nextSibling = otherNode.nextSibling;
if (nextSibling === node) {
parent.insertBefore(node, otherNode);
} else if (otherNode === node.nextSibling) {
parent.insertBefore(otherNode, node);
} else {
node.parentNode.replaceChild(otherNode, node);
Y_DOM.addHTML(parent, node, nextSibling);
}
return this;
},
hasMethod: function(method) {
var node = this._node;
return !!(node && method in node &&
typeof node[method] != 'unknown' &&
(typeof node[method] == 'function' ||
String(node[method]).indexOf('function') === 1)); // IE reports as object, prepends space
},
isFragment: function() {
return (this.get('nodeType') === 11);
},
/**
* Removes and destroys all of the nodes within the node.
* @method empty
* @chainable
*/
empty: function() {
this.get('childNodes').remove().destroy(true);
return this;
},
/**
* Returns the DOM node bound to the Node instance
* @method getDOMNode
* @return {HTMLElement}
*/
getDOMNode: function() {
return this._node;
}
}, true);
Y.Node = Y_Node;
Y.one = Y_Node.one;