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2 | 2 |
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3 | 3 | ### v0.2..master
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4 | 4 |
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5 |
| -+ Renamed `Texture.GL_BindTexture()` and `Texture.GL_UnbindTexture()` to `Texture.GLBind()` and `Texture.GLUnbind()` respectively |
| 5 | ++ Renamed `Texture.GL_BindTexture()` to `Texture.GLBind()` |
| 6 | ++ Renamed `Texture.GL_UnbindTexture()` to `Texture.GLUnbind()` |
6 | 7 | + Renamed `LoadWAV_RW()` to `LoadWAVRW()`
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7 | 8 | + Renamed `TouchId` to `TouchID` in `MultiGestureEvent` struct
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8 | 9 | + Renamed `Unicode` to `unused` in `Keysym` struct (must have been a typo)
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53 | 54 | + Renamed `QuickLoad_WAV()` to `QuickLoadWAV()`
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54 | 55 | + Renamed `QuickLoad_RAW()` to `QuickLoadRAW()`
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55 | 56 | + Moved error to the last return value in `ShowMessageBox()`
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56 |
| -+ Change Mutex, Sem, Cond to have methods instead of functions |
57 |
| -+ Merge `KeyUpEvent` and `KeyDownEvent` into `KeyboardEvent` |
| 57 | ++ Changed Mutex, Sem, Cond to have methods instead of functions |
| 58 | ++ Merged `KeyUpEvent` and `KeyDownEvent` into `KeyboardEvent` |
58 | 59 | + Haptic functions now return bool and/or error instead of int
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59 |
| -+ Change `GameControllerMapping()` into `GameController.Mapping()` |
| 60 | ++ Changed `GameControllerMapping()` into `GameController.Mapping()` |
| 61 | ++ `GetDisplayName()` returns (string, error) instead of string |
| 62 | ++ `GetCurrentVideoDriver()` returns (string, error) instead of string |
| 63 | ++ `Window.Destroy()` returns error |
| 64 | ++ `Window.GetID()` returns (uint32, error) instead of uint32 |
| 65 | ++ `GetNumRenderDrivers()` returns (int, error) instead of int |
| 66 | ++ `GetRenderDriverInfo()` returns (int, error) instead of int |
| 67 | ++ `Texture.Destroy()` returns error |
| 68 | ++ `Renderer.Destroy()` returns error |
60 | 69 |
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61 | 70 | - Unexported `Padding` in `AudioSpec` struct
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62 | 71 | - Unexported `goHintCallback`
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