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BREAKING.md
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+## BREAKING CHANGES
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+### v0.2..master
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++ Renamed `Texture.GL_BindTexture()` and `Texture.GL_UnbindTexture()` to `Texture.GLBind()` and `Texture.GLUnbind()` respectively
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++ Renamed `LoadWAV_RW()` to `LoadWAVRW()`
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+- Unexported `Padding` in `AudioSpec` struct
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