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Releasing 5.11.0
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package.props

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@@ -1,7 +1,7 @@
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<Project>
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<PropertyGroup>
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<VersionBase>4.1.3</VersionBase>
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<VersionBase>5.11.0</VersionBase>
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<TargetFrameworks>netstandard2.0;netstandard1.0;netcoreapp2.0;netcoreapp1.0;net47;net46;net45;net40</TargetFrameworks>
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</PropertyGroup>
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src/Lifetime/Abstracts/LifetimeManager.cs

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@@ -9,8 +9,8 @@ namespace Unity.Lifetime
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public abstract class LifetimeManager
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{
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/// <summary>
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/// This value represents Invalid Value. Lifetime manager must return this value
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/// unless value is set to valid object. Null is a valie value and is not equal
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/// This value represents Invalid Value. Lifetime manager must return this
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/// unless value is set with a valid object. Null is a value and is not equal
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/// to NoValue
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/// </summary>
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public static readonly object NoValue = new InvalidValue();

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