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docs/Components/Traffic/RandomTraffic/RandomTrafficSimulator/index.md

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@@ -29,8 +29,6 @@ The following section describes Unity Editor components settings.
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| Ego Vehicle | Transform of ego vehicle |
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| Vehicle Layer Mask | LayerMask that masks only vehicle(NPC and ego) colliders |
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| Ground Layer Mask | LayerMask that masks only ground colliders of the map |
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| Culling Distance | Distance at which NPCs are culled relative to EgoVehicle |
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| Culling Hz | Culling operation cycle |
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| **NPC Vehicle Settings** | |
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| Max Vehicle Count | Maximum number of NPC vehicles to be spawned in simulation|
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| NPC Prefabs | Prefabs representing controlled vehicles.<br/> They must have `NPCVehicle` component attached. |

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