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** limitations under the License.
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*
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- This module may look unneccessarily verbose, but here's the philosophy...
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+ This module may look unnecessarily verbose, but here's the philosophy...
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ALL processing of the reject map is done in this module. There are lots of
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separate calls to set reject/accept flags. These have DELIBERATELY been kept
@@ -51,7 +51,7 @@ OF THIS IMPLIED TEMPORAL ORDERING OF THE FLAGS!!!!
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enum REJ_FLAGS
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{
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/* Reject modes which are NEVER overridden */
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- R_TESS_FAILURE, // PERM Tess didnt classify
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+ R_TESS_FAILURE, // PERM Tess didn't classify
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R_SMALL_XHT, // PERM Xht too small
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R_EDGE_CHAR, // PERM Too close to edge of image
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R_1IL_CONFLICT, // PERM 1Il confusion
@@ -62,7 +62,7 @@ enum REJ_FLAGS
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/* Initial reject modes (pre NN_ACCEPT) */
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R_POOR_MATCH, // TEMP Ray's original heuristic (Not used)
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- R_NOT_TESS_ACCEPTED, // TEMP Tess didnt accept WERD
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+ R_NOT_TESS_ACCEPTED, // TEMP Tess didn't accept WERD
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R_CONTAINS_BLANKS, // TEMP Tess failed on other chs in WERD
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R_BAD_PERMUTER, // POTENTIAL Bad permuter for WERD
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@@ -82,7 +82,7 @@ enum REJ_FLAGS
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R_ROW_REJ, // TEMP Row rejection
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R_UNLV_REJ, // TEMP ~ turned to - or ^ turned to space
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- /* Accept modes which occur inbetween the above rejection groups */
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+ /* Accept modes which occur between the above rejection groups */
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R_NN_ACCEPT, // NN acceptance
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R_HYPHEN_ACCEPT, // Hyphen acceptance
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R_MM_ACCEPT, // Matrix match acceptance
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