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<li><b>Simple API</b> - write only few lines of code and start capturing images.</li>
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<li><b>Build-in video driver</b> - default build-in video grabber is provided, so you don't need to install any additional software (such as JMF, etc).</li>
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<li><b>Simple and thread-safe API</b> - write only few lines of code and start capturing images.</li>
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<li><b>Work standalone</b> - no additional software has to be installed to use it.</li>
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<li><b>System independent</b> - it will run without problems on most widely used operating systems - Windows (2k/XP/Vista/7, both 32- and 64-bit), Linux (x86, x64 and 32-bit ARM) and Mac OS X.</li>
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<li><b>Build-in video driver</b> - default build-in video grabber is provided, so you don't need to install any additional software (such as JMF, etc).</li>
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<li><b>Implementation independent</b> - write your code once and don't care which capture framework you will be using in future (LTI-CIVIL, JMF, QTJ, etc).</li>
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<li><b>Automated resources management</b> - you do not have to remember to deallocate resources used by your capturing device, library will always do that for you (while VM has been closed gracefully).</li>
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<li><b>Motion detector</b> - build in motion detector makes it easy to implement motion detecting features.</li>
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<li><b>Available in Maven Central</b> - it is available in Maven Central so your project can be deployed there too.</li>
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<li><b>Re-streamer</b> - simple JPEG/MJPEG re-streamer is build in, just run it and enjoy hosting your live stream.</li>
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<li><b>Swing ready</b> - contains Swing component to display images, together with painter API and thread-safe API which prevents Swing EDT from blocking issues when using camera.</li>
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