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Clarify that profile overrides only solve crate-level control of optimizations
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known_issues.md

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@@ -20,7 +20,7 @@ If you're not sure, just open an issue in this repo. We're happy to help!
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## Debug Performance
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* [wg #32](https://github.com/rust-gamedev/wg/issues/32): Selective Enabling/Disabling optimizations at a crate/file/function level
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* This is due to hit stable in 1.41, but there are caveats for code using generics (see
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* Crate-level support is due to hit stable in 1.41, but there are caveats for code using generics (see
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[rust-lang #63484](https://github.com/rust-lang/rust/issues/63484))
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* [embark-rust-ecosystem #5](https://github.com/EmbarkStudios/rust-ecosystem/issues/5): More efficient runtime code generation for debug builds
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