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Resource pack sending overloads low-bandwidth connections #3127
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relates to pmmp/RakLib#32 |
In this version, the main part of my players can't download resources with 5.4 mb's, some players see progress bar with 2.01 mb's status and progress stopped, but some players are immediately disconnected. |
The basic problem here is that resource pack sending is happening without any restrictions, and the client is requesting too many resource pack chunks at the same time. Prior to 1.13 this issue would appear when multiple large resource packs were loaded; now, it appears with any single large resource pack because the client requests all downloads at the same time instead of one-by-one like it used to. Fixing this problem is non-trivial and requires several changes to resolve. |
To improve quality of server, this issue would be a major obstacle... |
is this issue will be fixed on pm4? @dktapps |
No, this remains a problem (hence, the issue is still open). |
I think this will work, thank you for solution |
This plugin helped me solve the problem https://github.com/xLordShadow/RPSolution/tree/master |
(I use Google Translate.)
Issue description
(Android(Server) => Windows(Client))
(Windows => Windows)
I'm sorry, but I couldn't reproduce it in the above environment.
(This problem is very similar to #2026.)
Expected result: resource pack is successfully sent to the client.
Actual result: The transmission of resourcepack will stop at 1MB and after a few seconds the player will be kicked out in an timeout.(A resourcepack of 1MB or less will be sent to the client normally.)
Steps to reproduce the issue
OS and versions
APP: https://play.google.com/store/apps/details?id=jackpal.androidterm
Plugins
No plugins are installed.
Crashdump, backtrace or other files
None
php Version
Console Output
Other images
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