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Updated to include latest PRs from samme
1 parent b3b307f commit 8b9d8fb

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lines changed

dist/phaser-arcade-physics.js

+5-5
Original file line numberDiff line numberDiff line change
@@ -137053,7 +137053,7 @@ var ArcadePhysics = new Class({
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{
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if (!targets)
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{
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targets = this.world.bodies.entries;
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targets = Array.from(this.world.bodies);
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}
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var min = Number.MAX_VALUE;
@@ -137107,7 +137107,7 @@ var ArcadePhysics = new Class({
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{
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if (!targets)
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{
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targets = this.world.bodies.entries;
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targets = Array.from(this.world.bodies);
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}
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var max = -1;
@@ -143715,7 +143715,7 @@ var StaticPhysicsGroup = new Class({
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*/
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refresh: function ()
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{
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var children = this.children.entries;
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var children = Array.from(this.children);
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for (var i = 0; i < children.length; i++)
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{
@@ -145551,12 +145551,12 @@ var World = new Class({
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if (object1.isParent && (object1.physicsType === undefined || object2 === undefined || object1 === object2))
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{
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object1 = object1.children.entries;
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object1 = Array.from(object1.children);
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}
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if (object2 && object2.isParent && object2.physicsType === undefined)
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{
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object2 = object2.children.entries;
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object2 = Array.from(object2.children);
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}
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var object1isArray = Array.isArray(object1);

dist/phaser-arcade-physics.min.js

+1-1
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

dist/phaser.esm.js

+5-5
Original file line numberDiff line numberDiff line change
@@ -136950,7 +136950,7 @@ var ArcadePhysics = new Class({
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{
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if (!targets)
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{
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targets = this.world.bodies.entries;
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targets = Array.from(this.world.bodies);
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}
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var min = Number.MAX_VALUE;
@@ -137004,7 +137004,7 @@ var ArcadePhysics = new Class({
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{
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if (!targets)
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{
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targets = this.world.bodies.entries;
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targets = Array.from(this.world.bodies);
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}
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var max = -1;
@@ -143612,7 +143612,7 @@ var StaticPhysicsGroup = new Class({
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*/
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refresh: function ()
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{
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var children = this.children.entries;
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var children = Array.from(this.children);
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for (var i = 0; i < children.length; i++)
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{
@@ -145448,12 +145448,12 @@ var World = new Class({
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if (object1.isParent && (object1.physicsType === undefined || object2 === undefined || object1 === object2))
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{
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object1 = object1.children.entries;
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object1 = Array.from(object1.children);
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}
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if (object2 && object2.isParent && object2.physicsType === undefined)
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{
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object2 = object2.children.entries;
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object2 = Array.from(object2.children);
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}
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var object1isArray = Array.isArray(object1);

dist/phaser.esm.min.js

+1-1
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

dist/phaser.js

+5-5
Original file line numberDiff line numberDiff line change
@@ -137051,7 +137051,7 @@ var ArcadePhysics = new Class({
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{
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if (!targets)
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{
137054-
targets = this.world.bodies.entries;
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targets = Array.from(this.world.bodies);
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}
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var min = Number.MAX_VALUE;
@@ -137105,7 +137105,7 @@ var ArcadePhysics = new Class({
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{
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if (!targets)
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{
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targets = this.world.bodies.entries;
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targets = Array.from(this.world.bodies);
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}
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var max = -1;
@@ -143713,7 +143713,7 @@ var StaticPhysicsGroup = new Class({
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*/
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refresh: function ()
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{
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var children = this.children.entries;
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var children = Array.from(this.children);
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for (var i = 0; i < children.length; i++)
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{
@@ -145549,12 +145549,12 @@ var World = new Class({
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if (object1.isParent && (object1.physicsType === undefined || object2 === undefined || object1 === object2))
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{
145552-
object1 = object1.children.entries;
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object1 = Array.from(object1.children);
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}
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if (object2 && object2.isParent && object2.physicsType === undefined)
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{
145557-
object2 = object2.children.entries;
145557+
object2 = Array.from(object2.children);
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}
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var object1isArray = Array.isArray(object1);

dist/phaser.min.js

+1-1
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

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