Drag and drop #280
WalbiGulbi
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Nope, it's a bug from my side. It's something I intended to fix for a long time but somehow never did. I'll open an issue for it, otherwise I'll keep forgetting about it. |
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Thank you for the amazing plugin!
I have a question about drag and drop: why is it so inconsistent? I'm talking about area detection. Is this some limitation of the built-in Godot system?
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