Replies: 1 comment 1 reply
-
Hi! @onready var ctrl_inventory = $GUI/CtrlInventory
@onready var player = $Player
func _ready() -> void:
ctrl_inventory.inventory = player.inventory |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hey,
I try to separate my GUI and the Inventory.
I attached the Inventory to my Player-Scene and the Inventory-Control to my Main GUI-Node.
In the GUI-Node I need a reference to my Player-Inventory. But with the "three points" I can not add another node, only nodes in the same Scene as the GUI.
How Can I solve this?
Beta Was this translation helpful? Give feedback.
All reactions