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Wow! Another incredible project that I would like to see accessible! |
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hello, good morning, emuelec developer. Sorry to bother you with this very complex question, but I have this question. I am completely visually impaired, and I received a game stick containing the fully updated Emuelec as a gift. Even though I'm totally blind, there are some games that I can play just using the sound effects, and a little space memorization. In fact, most of the fighting games we blind people can play almost without any problems. One thing I would like to know is the following. Does emuelec have any accessibility options via tts, test to speech via espeak that can be activated so that the system interface can be read aloud? When I talk about reading the options out loud, I'm referring to things like this. options, settings, name of emulators on the selection screen, name of the rom where the cursor is positioned above, etc? I asked this complex question because navigating the system is a little complicated for me. I can navigate because someone told me the options in Emuelec so I mentally memorized where each one is. However, it takes a bit of work to get to the rom I want to play, and sometimes I end up entering another wrong game, hence the question. I also asked this question on the system for Allwinner F1C100S processors called miyoocfw, and they managed to implement this type of accessibility based on a project that was being implemented in retrostone, here is a demonstration of tts working in miyoocfw on a supported portable console powkiddy v90. Could this be implemented in Emuelec? demo of thes tts on my console. link of thes. https://drive.google.com/file/d/13zrmryoIPHLtE8Z73qQbQYYPA0jjmH8l/view?usp=drivesdk page of tts on github. github.com/MiyooCFW/gmenu2x/pull/34
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