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docs/CHANGELOG.txt

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@@ -63,8 +63,8 @@ Other changes:
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regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
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- Backends: SDL3: Update for SDL3 api changes: revert SDL_GetClipboardText()
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memory ownership change. (#8530, #7801) [@Green-Sky]
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- Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers
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which were unusually slow to recreate every frame. Much faster now. (#8534)
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- Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which
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were unusually slow to recreate every frame. Much faster now. (#8534) [@ocornut, @TheMode]
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- Set io.ConfigNavCursorVisibleAuto = true (default) to enable automatic toggling
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of cursor visibility (mouse click hide the cursor, arrow keys makes it visible).
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- Set io.ConfigNavCursorVisibleAlways to keep cursor always visible.
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- Nav: added NavSetCursorVisible(bool visible) function to manipulate visibility of
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- Nav: added SetNavCursorVisible(bool visible) function to manipulate visibility of
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navigation cursor (e.g. set default state, or after some actions). (#1074, #2048, #7237, #8059)
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- Nav: added io.ConfigNavEscapeClearFocusItem and io.ConfigNavEscapeClearFocusWindow to change
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how pressing Escape affects navigation. (#8059, #2048, #1074, #3200)

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