Releases: nfrechette/acl-ue4-plugin
Releases · nfrechette/acl-ue4-plugin
Version 1.0.0
- Upgraded code to support UE 4.25 which can now be published on the Unreal Marketplace
- Other minor changes to meet the Unreal Marketplace guidelines
- Add support for AnimSequence curve compression
- Upgraded to ACL v1.3.1
Version 0.6.0
- Upgraded code to support UE 4.24
- Add support for AnimSequence curve compression
- Upgraded to ACL v1.3.1
Version 0.5.0
- Upgraded code to support UE 4.23
- Upgraded to ACL v1.3.0
- Added linear key reduction stat reporting
- Other minor fixes and improvements
Version 0.4.0
- Upgraded code to support UE 4.22
- Enable usage of popcount intrinsics
- Other minor fixes and improvements
Version 0.3.0
- Upgraded to ACL v1.2.0
- Added proper support for floating point sample rate
- Added exposure to the new compression level
- Invalidate the compressed data if the KeyEndEffectors array is changed
- Other minor fixes and improvements
Version 0.2.2
- Fix additive animation sequences not being handled properly.
- Other minor fixes and changes.
Version 0.2.1
Minor compilation fixes.
Version 0.2.0
- Upgrading to ACL v1.1.0 which offers very large decompression performance improvements
- More decompression performance optimizations
- The commandlet now allows you to dump stats from any local Unreal project
Version 0.1.0
- Initial release!
- ACL 1.0.0 is fully supported as a drop in replacement for stock UE4 algorithms
- Scripts and commandlets are provided for regression testing and metric extraction