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Fix typo in README.md: opaicity to opacity (#267)
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README.md

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@@ -110,7 +110,7 @@ ray_indices, t_starts, t_ends = estimator.sampling(
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# Differentiable Volumetric Rendering.
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# colors: (n_rays, 3). opaicity: (n_rays, 1). depth: (n_rays, 1).
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# colors: (n_rays, 3). opacity: (n_rays, 1). depth: (n_rays, 1).
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color, opacity, depth, extras = nerfacc.rendering(
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t_starts, t_ends, ray_indices, n_rays=rays_o.shape[0], rgb_sigma_fn=rgb_sigma_fn
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)

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