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This moves the `COMPILE_TYPE3_GLYPHS`/`MAX_SIZE_TO_COMPILE`-checks into the `compileType3Glyph` function itself, which allows for some simplification at the call-site.
These changes also mean that the `COMPILE_TYPE3_GLYPHS`-check is now done *once* per Type3-glyph, rather than everytime that the glyph is being rendered.
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