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README.md
@@ -37,4 +37,4 @@ Game and rendering engine featuring both forward and deferred PBR (physically-ba
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* **Scripting Language**: C++17
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* **Shading Language**: HLSL (Shader Model 5.0)
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-<p align="center">Copyright © 2016-2024 Matthias Moulin. All Rights Reserved.</p>
+<p align="center">Copyright © 2016-2025 Matthias Moulin. All Rights Reserved.</p>
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