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/***************************************************************************
* traceroute.cc -- Parallel multi-protocol traceroute feature *
* *
***********************IMPORTANT NMAP LICENSE TERMS************************
* *
* The Nmap Security Scanner is (C) 1996-2020 Insecure.Com LLC ("The Nmap *
* Project"). Nmap is also a registered trademark of the Nmap Project. *
* *
* This program is distributed under the terms of the Nmap Public Source *
* License (NPSL). The exact license text applying to a particular Nmap *
* release or source code control revision is contained in the LICENSE *
* file distributed with that version of Nmap or source code control *
* revision. More Nmap copyright/legal information is available from *
* https://nmap.org/book/man-legal.html, and further information on the *
* NPSL license itself can be found at https://nmap.org/npsl. This header *
* summarizes some key points from the Nmap license, but is no substitute *
* for the actual license text. *
* *
* Nmap is generally free for end users to download and use themselves, *
* including commercial use. It is available from https://nmap.org. *
* *
* The Nmap license generally prohibits companies from using and *
* redistributing Nmap in commercial products, but we sell a special Nmap *
* OEM Edition with a more permissive license and special features for *
* this purpose. See https://nmap.org/oem *
* *
* If you have received a written Nmap license agreement or contract *
* stating terms other than these (such as an Nmap OEM license), you may *
* choose to use and redistribute Nmap under those terms instead. *
* *
* The official Nmap Windows builds include the Npcap software *
* (https://npcap.org) for packet capture and transmission. It is under *
* separate license terms which forbid redistribution without special *
* permission. So the official Nmap Windows builds may not be *
* redistributed without special permission (such as an Nmap OEM *
* license). *
* *
* Source is provided to this software because we believe users have a *
* right to know exactly what a program is going to do before they run it. *
* This also allows you to audit the software for security holes. *
* *
* Source code also allows you to port Nmap to new platforms, fix bugs, *
* and add new features. You are highly encouraged to submit your *
* changes as a Github PR or by email to the [email protected] mailing list *
* for possible incorporation into the main distribution. Unless you *
* specify otherwise, it is understood that you are offering us very *
* broad rights to use your submissions as described in the Nmap Public *
* Source License Contributor Agreement. This is important because we *
* fund the project by selling licenses with various terms, and also *
* because the inability to relicense code has caused devastating *
* problems for other Free Software projects (such as KDE and NASM). *
* *
* The free version of Nmap is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, *
* indemnification and commercial support are all available through the *
* Npcap OEM program--see https://nmap.org/oem. *
* *
***************************************************************************/
/*
Traceroute for Nmap. This traceroute is faster than a traditional traceroute
because it sends several probes in parallel and detects shared traces.
The algorithm works by sending probes with varying TTL values and waiting for
TTL_EXCEEDED messages. As intermediate hops are discovered, they are entered
into a global hop cache that is shared between targets and across host groups.
When a hop is discovered and is found to be already in the cache, the trace for
that target is linked into the cached trace and there is no need to try lower
TTLs. The process results in the building of a tree of Hop structures.
The order in which probes are sent does not matter to the accuracy of the
algorithm but it does matter to the speed. The sooner a shared trace can be
detected, and the higher the TTL at which it is detected, the fewer probes need
to be sent. The ideal situation is to start sending probes with a TTL equal to
the true distance and count downward from there. In that case it may only be
necessary to send two probes per target: one at the distance of the target to
get a response, and one at distance - 1 to get a cache hit. When the distance
isn't known in advance, the algorithm arbitrarily starts at a TTL of 10 and
counts downward, then counts upward from 11 until it reaches the target. So a
typical trace may look like
TTL 10 -> TTL_EXCEEDED
TTL 9 -> TTL_EXCEEDED
TTL 8 -> TTL_EXCEEDED
TTL 7 -> cache hit
TTL 11 -> TTL_EXCEEDED
TTL 12 -> TTL_EXCEEDED
TTL 13 -> SYN/ACK, or whatever is the target's response to the probe
The output for this host would then say "Hops 1-7 are the same as for ...".
The detection of shared traces rests on the assumption that all paths going
through a router at a certain TTL will be identical up to and including the
router. This assumption is not always true. Even if two targets are each one hop
past router X at TTL 10, packets may follow different paths to each host (and
those paths may even change over time). This traceroute algorithm will be fooled
by such a situation, and will report that the paths are identical up to
router X. The only way to be sure is to do a complete trace for each target
individually.
*/
#include "nmap_dns.h"
#include "nmap_error.h"
#include "nmap_tty.h"
#include "osscan2.h"
#include "payload.h"
#include "timing.h"
#include "NmapOps.h"
#include "Target.h"
#include "tcpip.h"
#include "struct_ip.h"
#ifndef IPPROTO_SCTP
#include "libnetutil/netutil.h"
#endif
#include <dnet.h>
#include <algorithm>
#include <list>
#include <map>
#include <set>
#include <vector>
extern NmapOps o;
/* The highest TTL we go up to if the target itself doesn't respond. */
#define MAX_TTL 30
#define MAX_OUTSTANDING_PROBES 10
#define MAX_RESENDS 2
/* In milliseconds. */
#define PROBE_TIMEOUT 1000
/* If the hop cache (including timed-out hops) is bigger than this after a
round, the hop is cleared and rebuilt from scratch. */
#define MAX_HOP_CACHE_SIZE 1000
struct Hop;
class HostState;
class Probe;
/* An object of this class is a (TTL, address) pair that uniquely identifies a
hop. Hops in the hop_cache are indexed by this type. */
struct HopIdent {
u8 ttl;
struct sockaddr_storage addr;
HopIdent(u8 ttl, const struct sockaddr_storage &addr) {
this->addr = addr;
this->ttl = ttl;
}
bool operator<(const struct HopIdent &other) const {
if (ttl < other.ttl)
return true;
else if (ttl > other.ttl)
return false;
else
return sockaddr_storage_cmp(&addr, &other.addr) < 0;
}
};
/* A global random token used to distinguish this traceroute's probes from
those of other traceroutes possibly running on the same machine. */
static u16 global_id;
/* A global cache of known hops, indexed by TTL and address. */
static std::map<struct HopIdent, Hop *> hop_cache;
/* A list of timedout hops, which are not kept in hop_cache, so we can delete
all hops on occasion. */
/* This would be stack-allocated except for a weird bug on AIX that causes
* infinite loops when trying to traverse the list. For some reason,
* dynamically allocating it fixes the bug. */
static std::list<Hop *> *timedout_hops = NULL;
/* The TTL at which we start sending probes if we don't have a distance
estimate. This is updated after each host group on the assumption that hosts
across groups will not differ much in distance. Having this closer to the
true distance makes the trace faster but is not needed for accuracy. */
static u8 initial_ttl = 10;
static struct timeval get_now(struct timeval *now = NULL);
static const char *ss_to_string(const struct sockaddr_storage *ss);
struct Hop {
Hop *parent;
struct sockaddr_storage tag;
/* When addr.ss_family == 0, this hop represents a timeout. */
struct sockaddr_storage addr;
u8 ttl;
float rtt; /* In milliseconds. */
std::string hostname;
Hop() {
this->parent = NULL;
this->addr.ss_family = 0;
this->ttl = 0;
this->rtt = -1.0;
this->tag.ss_family = 0;
}
Hop(u8 ttl, const struct sockaddr_storage &addr, float rtt) {
this->parent = NULL;
this->addr = addr;
this->ttl = ttl;
this->rtt = rtt;
this->tag.ss_family = 0;
}
};
class HostState {
public:
enum counting_state { COUNTING_DOWN, COUNTING_UP };
Target *target;
/* A bitmap of TTLs that have been sent, to avoid duplicates when we switch
around the order counting up or down. */
std::vector<bool> sent_ttls;
u8 current_ttl;
enum counting_state state;
/* If nonzero, the known hop distance to the target. */
int reached_target;
struct probespec pspec;
std::list<Probe *> unanswered_probes;
std::list<Probe *> active_probes;
std::list<Probe *> pending_resends;
Hop *hops;
HostState(Target *target);
~HostState();
bool has_more_probes() const;
bool is_finished() const;
bool send_next_probe(int rawsd, eth_t *ethsd);
void next_ttl();
void count_up();
int cancel_probe(std::list<Probe *>::iterator it);
int cancel_probes_below(u8 ttl);
int cancel_probes_above(u8 ttl);
Hop *insert_hop(u8 ttl, const struct sockaddr_storage *addr, float rtt);
void link_to(Hop *hop);
double completion_fraction() const;
private:
void child_parent_ttl(u8 ttl, Hop **child, Hop **parent) const;
static u8 distance_guess(const Target *target);
static struct probespec get_probe(const Target *target);
};
class Probe {
private:
/* This is incremented with each instantiated probe. */
static u16 token_counter;
unsigned int num_resends;
public:
HostState *host;
struct probespec pspec;
u8 ttl;
/* The token is used to match up probe replies. */
u16 token;
struct timeval sent_time;
Probe(HostState *host, struct probespec pspec, u8 ttl);
virtual ~Probe();
void send(int rawsd, eth_t *ethsd, struct timeval *now = NULL);
void resend(int rawsd, eth_t *ethsd, struct timeval *now = NULL);
bool is_timedout(struct timeval *now = NULL) const;
bool may_resend() const;
virtual unsigned char *build_packet(const struct sockaddr_storage *source,
u32 *len) const = 0;
static Probe *make(HostState *host, struct probespec pspec, u8 ttl);
};
u16 Probe::token_counter = 0x0000;
class TracerouteState {
public:
std::list<HostState *> active_hosts;
/* The next send time for enforcing scan delay. */
struct timeval next_send_time;
TracerouteState(std::vector<Target *> &targets);
~TracerouteState();
void send_new_probes();
void read_replies(long timeout);
void cull_timeouts();
void remove_finished_hosts();
void resolve_hops();
void transfer_hops();
double completion_fraction() const;
private:
eth_t *ethsd;
int rawsd;
pcap_t *pd;
int num_active_probes;
std::vector<HostState *> hosts;
std::list<HostState *>::iterator next_sending_host;
void next_active_host();
Probe *lookup_probe(const struct sockaddr_storage *target_addr, u16 token);
void set_host_hop(HostState *host, u8 ttl,
const struct sockaddr_storage *from_addr, float rtt);
void set_host_hop_timedout(HostState *host, u8 ttl);
};
static Hop *merge_hops(const struct sockaddr_storage *tag, Hop *a, Hop *b);
static Hop *hop_cache_lookup(u8 ttl, const struct sockaddr_storage *addr);
static void hop_cache_insert(Hop *hop);
static unsigned int hop_cache_size();
HostState::HostState(Target *target) : sent_ttls(MAX_TTL + 1, false) {
this->target = target;
current_ttl = MIN(MAX(1, HostState::distance_guess(target)), MAX_TTL);
state = HostState::COUNTING_DOWN;
reached_target = 0;
pspec = HostState::get_probe(target);
hops = NULL;
}
HostState::~HostState() {
/* active_probes and pending_resends are subsets of unanswered_probes, so we
delete the allocated probes in unanswered_probes only. */
while (!unanswered_probes.empty()) {
delete *unanswered_probes.begin();
unanswered_probes.pop_front();
}
while (!active_probes.empty())
active_probes.pop_front();
while (!pending_resends.empty())
pending_resends.pop_front();
}
bool HostState::has_more_probes() const {
/* We are done if we are counting up and
1. we've reached and exceeded the target, or
2. we've exceeded MAX_TTL. */
return !(state == HostState::COUNTING_UP
&& ((reached_target > 0 && current_ttl >= reached_target)
|| current_ttl > MAX_TTL));
}
bool HostState::is_finished() const {
return !this->has_more_probes()
&& active_probes.empty() && pending_resends.empty();
}
bool HostState::send_next_probe(int rawsd, eth_t *ethsd) {
Probe *probe;
/* Do a resend if possible. */
if (!pending_resends.empty()) {
probe = pending_resends.front();
pending_resends.pop_front();
active_probes.push_back(probe);
probe->resend(rawsd, ethsd);
return true;
}
this->next_ttl();
if (!this->has_more_probes())
return false;
probe = Probe::make(this, pspec, current_ttl);
unanswered_probes.push_back(probe);
active_probes.push_back(probe);
probe->send(rawsd, ethsd);
sent_ttls[current_ttl] = true;
return true;
}
/* Find the next TTL we should send to. */
void HostState::next_ttl() {
assert(current_ttl > 0);
if (state == HostState::COUNTING_DOWN) {
while (current_ttl > 1 && sent_ttls[current_ttl])
current_ttl--;
if (current_ttl == 1)
state = HostState::COUNTING_UP;
}
/* Note no "else". */
if (state == HostState::COUNTING_UP) {
while (current_ttl <= MAX_TTL && sent_ttls[current_ttl])
current_ttl++;
}
}
int HostState::cancel_probe(std::list<Probe *>::iterator it) {
int count;
count = active_probes.size();
active_probes.remove(*it);
count -= active_probes.size();
pending_resends.remove(*it);
delete *it;
unanswered_probes.erase(it);
return count;
}
int HostState::cancel_probes_below(u8 ttl) {
std::list<Probe *>::iterator it, next;
int count;
count = 0;
for (it = unanswered_probes.begin(); it != unanswered_probes.end(); it = next) {
next = it;
next++;
if ((*it)->ttl < ttl)
count += this->cancel_probe(it);
}
return count;
}
int HostState::cancel_probes_above(u8 ttl) {
std::list<Probe *>::iterator it, next;
int count;
count = 0;
for (it = unanswered_probes.begin(); it != unanswered_probes.end(); it = next) {
next = it;
next++;
if ((*it)->ttl > ttl)
count += this->cancel_probe(it);
}
return count;
}
Hop *HostState::insert_hop(u8 ttl, const struct sockaddr_storage *addr,
float rtt) {
Hop *hop, *prev, *p;
this->child_parent_ttl(ttl, &prev, &p);
if (p != NULL && p->ttl == ttl) {
hop = p;
/* Collision with the same TTL and a different address. */
if (hop->addr.ss_family == 0) {
/* Hit a timed-out hop. Fill in the missing address and RTT. */
hop->addr = *addr;
hop->rtt = rtt;
} else {
if (o.debugging) {
log_write(LOG_STDOUT, "Found existing %s", ss_to_string(&hop->addr));
log_write(LOG_STDOUT, " while inserting %s at TTL %d for %s\n",
ss_to_string(addr), ttl, target->targetipstr());
}
}
} else {
hop = new Hop(ttl, *addr, rtt);
hop->parent = p;
if (prev == NULL) {
size_t sslen;
this->hops = hop;
sslen = sizeof(hop->tag);
target->TargetSockAddr(&hop->tag, &sslen);
} else {
prev->parent = hop;
hop->tag = prev->tag;
}
hop_cache_insert(hop);
}
return hop;
}
void HostState::link_to(Hop *hop) {
Hop *prev, *p;
this->child_parent_ttl(hop->ttl, &prev, &p);
if (hop == p) {
/* Already linked for this host. This can happen a reply for a higher TTL
results in a merge, and later a reply for a lower TTL comes back. */
return;
}
if (o.debugging > 1) {
log_write(LOG_STDOUT, "Merging traces below TTL %d for %s",
hop->ttl, ss_to_string(&hop->tag));
log_write(LOG_STDOUT, " and %s\n", target->targetipstr());
}
hop = merge_hops(&hop->tag, hop, p);
if (prev == NULL)
this->hops = hop;
else
prev->parent = hop;
}
double HostState::completion_fraction() const {
unsigned int i, n;
if (this->is_finished())
return 1.0;
n = 0;
for (i = 0; i < sent_ttls.size(); i++) {
if (sent_ttls[i])
n++;
}
return (double) n / sent_ttls.size();
}
void HostState::child_parent_ttl(u8 ttl, Hop **child, Hop **parent) const {
*child = NULL;
*parent = this->hops;
while (*parent != NULL && (*parent)->ttl > ttl) {
*child = *parent;
*parent = (*parent)->parent;
}
}
u8 HostState::distance_guess(const Target *target) {
/* Use the distance from OS detection if we have it. */
if (target->distance != -1)
return target->distance;
else
/* initial_ttl is a variable with file-level scope. */
return initial_ttl;
}
/* Get the probe that will be used for the traceroute. This is the
highest-quality probe found in ping or port scanning, or ICMP echo if no
responsive probe is known. */
struct probespec HostState::get_probe(const Target *target) {
struct probespec probe;
probe = target->pingprobe;
if (target->af() == AF_INET &&
(probe.type == PS_TCP || probe.type == PS_UDP || probe.type == PS_SCTP || probe.type == PS_ICMP)) {
/* Nothing needed. */
} else if (target->af() == AF_INET6 &&
(probe.type == PS_TCP || probe.type == PS_UDP || probe.type == PS_SCTP || probe.type == PS_ICMPV6)) {
/* Nothing needed. */
} else if (probe.type == PS_PROTO) {
/* If this is an IP protocol probe, fill in some fields for some common
protocols. We cheat and store them in the TCP-, UDP-, SCTP- and
ICMP-specific fields. */
if (probe.proto == IPPROTO_TCP) {
probe.pd.tcp.flags = TH_ACK;
probe.pd.tcp.dport = get_random_u16();
} else if (probe.proto == IPPROTO_UDP) {
probe.pd.udp.dport = get_random_u16();
} else if (probe.proto == IPPROTO_SCTP) {
probe.pd.sctp.dport = get_random_u16();
} else if (probe.proto == IPPROTO_ICMP) {
probe.pd.icmp.type = ICMP_ECHO;
} else if (probe.proto == IPPROTO_ICMPV6) {
probe.pd.icmp.type = ICMPV6_ECHO;
} else {
fatal("Unknown protocol %d", probe.proto);
}
} else {
/* No responsive probe known? The user probably skipped both ping and
port scan. Guess ICMP echo as the most likely to get a response. */
if (target->af() == AF_INET) {
probe.type = PS_ICMP;
probe.proto = IPPROTO_ICMP;
probe.pd.icmp.type = ICMP_ECHO;
probe.pd.icmp.code = 0;
} else if (target->af() == AF_INET6) {
probe.type = PS_ICMPV6;
probe.proto = IPPROTO_ICMPV6;
probe.pd.icmp.type = ICMPV6_ECHO;
probe.pd.icmp.code = 0;
} else {
fatal("Unknown address family %d", target->af());
}
}
return probe;
}
Probe::Probe(HostState *host, struct probespec pspec, u8 ttl) {
this->host = host;
this->pspec = pspec;
this->ttl = ttl;
token = Probe::token_counter++;
sent_time.tv_sec = 0;
sent_time.tv_usec = 0;
num_resends = 0;
}
Probe::~Probe() {
}
void Probe::send(int rawsd, eth_t *ethsd, struct timeval *now) {
struct eth_nfo eth;
struct eth_nfo *ethp;
int decoy;
/* Set up the Ethernet handle if we're using that. */
if (ethsd != NULL) {
memcpy(eth.srcmac, host->target->SrcMACAddress(), 6);
memcpy(eth.dstmac, host->target->NextHopMACAddress(), 6);
eth.ethsd = ethsd;
eth.devname[0] = '\0';
ethp = ð
} else {
ethp = NULL;
}
for (decoy = 0; decoy < o.numdecoys; decoy++) {
struct sockaddr_storage source;
size_t source_len;
unsigned char *packet;
u32 packetlen;
if (decoy == o.decoyturn) {
source_len = sizeof(source);
host->target->SourceSockAddr(&source, &source_len);
sent_time = get_now(now);
} else {
source = o.decoys[decoy];
}
packet = this->build_packet(&source, &packetlen);
send_ip_packet(rawsd, ethp, host->target->TargetSockAddr(), packet, packetlen);
free(packet);
}
}
void Probe::resend(int rawsd, eth_t *ethsd, struct timeval *now) {
num_resends++;
this->send(rawsd, ethsd, now);
}
bool Probe::is_timedout(struct timeval *now) const {
struct timeval tv;
tv = get_now(now);
return TIMEVAL_MSEC_SUBTRACT(tv, sent_time) > PROBE_TIMEOUT;
}
bool Probe::may_resend() const {
return num_resends < MIN(o.getMaxRetransmissions(), MAX_RESENDS);
}
/* Probe is an abstract class with a missing build_packet method. These concrete
subclasses implement the method for different probe types. */
class ICMPProbe : public Probe
{
public:
ICMPProbe(HostState *host, struct probespec pspec, u8 ttl)
: Probe(host, pspec, ttl) {
}
unsigned char *build_packet(const struct sockaddr_storage *source, u32 *len) const {
const struct sockaddr_in *sin;
assert(source->ss_family == AF_INET);
sin = (struct sockaddr_in *) source;
return build_icmp_raw(&sin->sin_addr, host->target->v4hostip(), ttl,
0x0000, 0x00, false, NULL, 0, token, global_id,
pspec.pd.icmp.type, pspec.pd.icmp.code,
o.extra_payload, o.extra_payload_length, len);
}
};
class TCPProbe : public Probe
{
public:
TCPProbe(HostState *host, struct probespec pspec, u8 ttl)
: Probe(host, pspec, ttl) {
}
unsigned char *build_packet(const struct sockaddr_storage *source, u32 *len) const {
const char *tcpopts;
int tcpoptslen;
u32 ack;
tcpopts = NULL;
tcpoptslen = 0;
ack = 0;
if ((pspec.pd.tcp.flags & TH_SYN) == TH_SYN) {
/* MSS 1460 bytes. */
tcpopts = TCP_SYN_PROBE_OPTIONS;
tcpoptslen = TCP_SYN_PROBE_OPTIONS_LEN;
} else if ((pspec.pd.tcp.flags & TH_ACK) == TH_ACK) {
ack = get_random_u32();
}
/* For TCP we encode the token in the source port. */
if (source->ss_family == AF_INET) {
const struct sockaddr_in *sin = (struct sockaddr_in *) source;
return build_tcp_raw(&sin->sin_addr, host->target->v4hostip(), ttl,
get_random_u16(), get_random_u8(), false, NULL, 0,
token ^ global_id, pspec.pd.tcp.dport, get_random_u32(), ack, 0x00,
pspec.pd.tcp.flags, get_random_u16(), 0, (const u8 *) tcpopts, tcpoptslen,
o.extra_payload, o.extra_payload_length, len);
} else if (source->ss_family == AF_INET6) {
const struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) source;
return build_tcp_raw_ipv6(&sin6->sin6_addr, host->target->v6hostip(),
0, 0, ttl,
token ^ global_id, pspec.pd.tcp.dport, get_random_u32(), ack, 0x00,
pspec.pd.tcp.flags, get_random_u16(), 0, (const u8 *) tcpopts, tcpoptslen,
o.extra_payload, o.extra_payload_length, len);
} else {
fatal("Unknown address family %u in %s.", source->ss_family, __func__);
}
}
};
class UDPProbe : public Probe
{
public:
UDPProbe(HostState *host, struct probespec pspec, u8 ttl)
: Probe(host, pspec, ttl) {
}
unsigned char *build_packet(const struct sockaddr_storage *source, u32 *len) const {
const char *payload;
size_t payload_length;
payload = get_udp_payload(pspec.pd.udp.dport, &payload_length, 0);
/* For UDP we encode the token in the source port. */
if (source->ss_family == AF_INET) {
const struct sockaddr_in *sin = (struct sockaddr_in *) source;
return build_udp_raw(&sin->sin_addr, host->target->v4hostip(), ttl,
get_random_u16(), get_random_u8(), false, NULL, 0,
token ^ global_id, pspec.pd.udp.dport,
payload, payload_length, len);
} else if (source->ss_family == AF_INET6) {
const struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) source;
return build_udp_raw_ipv6(&sin6->sin6_addr, host->target->v6hostip(),
0, 0, ttl,
token ^ global_id, pspec.pd.udp.dport,
payload, payload_length, len);
} else {
fatal("Unknown address family %u in %s.", source->ss_family, __func__);
}
}
};
class SCTPProbe : public Probe
{
public:
SCTPProbe(HostState *host, struct probespec pspec, u8 ttl)
: Probe(host, pspec, ttl) {
}
unsigned char *build_packet(const struct sockaddr_storage *source, u32 *len) const {
struct sctp_chunkhdr_init chunk;
sctp_pack_chunkhdr_init(&chunk, SCTP_INIT, 0, sizeof(chunk),
get_random_u32() /*itag*/, 32768, 10, 2048, get_random_u32() /*itsn*/);
if (source->ss_family == AF_INET) {
const struct sockaddr_in *sin = (struct sockaddr_in *) source;
return build_sctp_raw(&sin->sin_addr, host->target->v4hostip(), ttl,
get_random_u16(), get_random_u8(), false, NULL, 0,
token ^ global_id, pspec.pd.sctp.dport, 0UL,
(char *) &chunk, sizeof(chunk),
o.extra_payload, o.extra_payload_length, len);
} else if (source->ss_family == AF_INET6) {
const struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) source;
return build_sctp_raw_ipv6(&sin6->sin6_addr, host->target->v6hostip(),
0, 0, ttl,
token ^ global_id, pspec.pd.sctp.dport, 0UL,
(char *) &chunk, sizeof(chunk),
o.extra_payload, o.extra_payload_length, len);
} else {
fatal("Unknown address family %u in %s.", source->ss_family, __func__);
}
}
};
class IPProtoProbe : public Probe
{
public:
IPProtoProbe(HostState *host, struct probespec pspec, u8 ttl)
: Probe(host, pspec, ttl) {
}
unsigned char *build_packet(const struct sockaddr_storage *source, u32 *len) const {
/* For IP proto scan the token is put in the IP ID or flow label. */
if (source->ss_family == AF_INET) {
const struct sockaddr_in *sin = (struct sockaddr_in *) source;
return build_ip_raw(&sin->sin_addr, host->target->v4hostip(), pspec.proto, ttl,
token ^ global_id, get_random_u8(), false, NULL, 0,
o.extra_payload, o.extra_payload_length, len);
} else if (source->ss_family == AF_INET6) {
const struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) source;
return build_ipv6_raw(&sin6->sin6_addr, host->target->v6hostip(),
0, token ^ global_id, pspec.proto, ttl,
o.extra_payload, o.extra_payload_length, len);
} else {
fatal("Unknown address family %u in %s.", source->ss_family, __func__);
}
}
};
class ICMPv6Probe : public Probe
{
public:
ICMPv6Probe(HostState *host, struct probespec pspec, u8 ttl)
: Probe(host, pspec, ttl) {
}
unsigned char *build_packet(const struct sockaddr_storage *source, u32 *len) const {
const struct sockaddr_in6 *sin6;
assert(source->ss_family == AF_INET6);
sin6 = (struct sockaddr_in6 *) source;
return build_icmpv6_raw(&sin6->sin6_addr, host->target->v6hostip(), 0x00, 0x0000,
ttl, token, global_id, pspec.pd.icmp.type, pspec.pd.icmp.code,
o.extra_payload, o.extra_payload_length, len);
}
};
Probe *Probe::make(HostState *host, struct probespec pspec, u8 ttl)
{
if (pspec.type == PS_ICMP || (pspec.type == PS_PROTO && pspec.proto == IPPROTO_ICMP))
return new ICMPProbe(host, pspec, ttl);
else if (pspec.type == PS_TCP || (pspec.type == PS_PROTO && pspec.proto == IPPROTO_TCP))
return new TCPProbe(host, pspec, ttl);
else if (pspec.type == PS_UDP || (pspec.type == PS_PROTO && pspec.proto == IPPROTO_UDP))
return new UDPProbe(host, pspec, ttl);
else if (pspec.type == PS_SCTP || (pspec.type == PS_PROTO && pspec.proto == IPPROTO_SCTP))
return new SCTPProbe(host, pspec, ttl);
else if (pspec.type == PS_PROTO)
return new IPProtoProbe(host, pspec, ttl);
else if (pspec.type == PS_ICMPV6)
return new ICMPv6Probe(host, pspec, ttl);
else
fatal("Unknown probespec type in traceroute");
return NULL;
}
TracerouteState::TracerouteState(std::vector<Target *> &targets) {
std::vector<Target *>::const_iterator it;
struct sockaddr_storage srcaddr;
size_t sslen;
char pcap_filter[128];
int n;
assert(targets.size() > 0);
if ((o.sendpref & PACKET_SEND_ETH) && targets[0]->ifType() == devt_ethernet) {
/* No need to check for g_has_npcap_loopback on WIN32 because devt_loopback
* is checked earlier. */
ethsd = eth_open_cached(targets[0]->deviceName());
if (ethsd == NULL)
fatal("dnet: failed to open device %s", targets[0]->deviceName());
rawsd = -1;
} else {
#ifdef WIN32
win32_fatal_raw_sockets(targets[0]->deviceName());
#endif
rawsd = nmap_raw_socket();
if (rawsd < 0)
pfatal("traceroute: socket troubles");
ethsd = NULL;
}
/* Assume that all the targets share the same device. */
if((pd=my_pcap_open_live(targets[0]->deviceName(), 128, o.spoofsource, 2))==NULL)
fatal("%s", PCAP_OPEN_ERRMSG);
sslen = sizeof(srcaddr);
targets[0]->SourceSockAddr(&srcaddr, &sslen);
n = Snprintf(pcap_filter, sizeof(pcap_filter), "(ip or ip6) and dst host %s",
ss_to_string(&srcaddr));
assert(n < (int) sizeof(pcap_filter));
set_pcap_filter(targets[0]->deviceFullName(), pd, pcap_filter);
if (o.debugging)
log_write(LOG_STDOUT, "Packet capture filter (device %s): %s\n", targets[0]->deviceFullName(), pcap_filter);
for (it = targets.begin(); it != targets.end(); it++) {
HostState *state = new HostState(*it);
hosts.push_back(state);
active_hosts.push_back(state);
}
num_active_probes = 0;
next_sending_host = active_hosts.begin();
next_send_time = get_now();
}
TracerouteState::~TracerouteState() {
std::vector<HostState *>::iterator it;
if (rawsd != -1)
close(rawsd);
pcap_close(pd);
for (it = hosts.begin(); it != hosts.end(); it++)
delete *it;
}
void TracerouteState::next_active_host() {
assert(next_sending_host != active_hosts.end());
next_sending_host++;
if (next_sending_host == active_hosts.end())
next_sending_host = active_hosts.begin();
}
void TracerouteState::send_new_probes() {
std::list<HostState *>::const_iterator failed_host;
struct timeval now;
now = get_now();
assert(!active_hosts.empty());
failed_host = active_hosts.end();
while (next_sending_host != failed_host
&& num_active_probes < MAX_OUTSTANDING_PROBES
&& !TIMEVAL_BEFORE(now, next_send_time)) {
if ((*next_sending_host)->send_next_probe(rawsd, ethsd)) {
num_active_probes++;
TIMEVAL_MSEC_ADD(next_send_time, next_send_time, o.scan_delay);
if (TIMEVAL_BEFORE(next_send_time, now))
next_send_time = now;
failed_host = active_hosts.end();
} else if (failed_host == active_hosts.end()) {
failed_host = next_sending_host;
}
next_active_host();
}
}
static Hop *hop_cache_lookup(u8 ttl, const struct sockaddr_storage *addr) {
std::map<struct HopIdent, Hop *>::iterator it;
HopIdent ident(ttl, *addr);
it = hop_cache.find(ident);
if (it == hop_cache.end())
return NULL;
else
return it->second;
}
static void hop_cache_insert(Hop *hop) {
if (hop->addr.ss_family == 0) {
timedout_hops->push_back(hop);
} else {
hop_cache[HopIdent(hop->ttl, hop->addr)] = hop;
}
}
static unsigned int hop_cache_size() {
return hop_cache.size() + timedout_hops->size();
}
void traceroute_hop_cache_clear() {
std::map<struct HopIdent, Hop *>::iterator map_iter;
std::list<Hop *>::iterator list_iter;
for (map_iter = hop_cache.begin(); map_iter != hop_cache.end(); map_iter++)
delete map_iter->second;
hop_cache.clear();
if (!timedout_hops) return;
for (list_iter = timedout_hops->begin(); list_iter != timedout_hops->end(); list_iter++)
delete *list_iter;
timedout_hops->clear();
}
/* Merge two hop chains together and return the head of the merged chain. This
is done when a cache hit finds that two targets share the same intermediate
hop; rather than doing a full trace for each target, one is linked to the
other. "Merged" means that, for example, if chain a has an hop at TTL 3 and
chain b has one for TTL 2, the merged chain will include both. Usually, the
chains will not have hops at the same TTL (that implies different routes to
the same host), but see the next paragraph for what we do when that happens.
Each hop in the merged chain will be tagged with the given tag.
There are many cases that must be handled correctly by this function: a and b
may be equal; either may be NULL; a and b may be disjoint chains or may be
joined somewhere. The biggest difficulty is when both of the chains have a
hop with the same TTL but a different address. When this happens we
arbitrarily choose one of the hops to unlink, on the presumption that any
route through the same intermediate host at a given TTL should be the same
and that differences aren't meaningful. (This has the same effect as if we
were to send probes strictly serially, because then there would be no parent
hops to potentially conflict, even if in fact they would if traced to
completion.) */
static Hop *merge_hops(const struct sockaddr_storage *tag, Hop *a, Hop *b) {
Hop head, *p;
p = &head;
while (a != NULL && b != NULL && a != b) {
Hop **next;
if (a->ttl > b->ttl) {
next = &a;
} else if (b->ttl > a->ttl) {
next = &b;
} else {
Hop **discard, *parent;
if (b->addr.ss_family == 0) {
next = &a;
discard = &b;
} else if (a->addr.ss_family == 0) {
next = &b;
discard = &a;
} else {
next = &a;