@@ -212,6 +212,64 @@ void render(State *state) {
212
212
setCursorPosition (columns / 2 - 6 , lines / 2 );
213
213
std::cout << " Ładowanie..." ;
214
214
215
+ // setColor(RED_ON_BLACK);
216
+ // setCursorPosition(columns / 2 - 4, lines / 2 + 2);
217
+ // std::cout << "AMOGUSA";
218
+ // setCursorPosition(columns / 2 - 4, lines / 2 + 3);
219
+ // std::cout << "MO GU";
220
+ // setCursorPosition(columns / 2 - 4, lines / 2 + 4);
221
+ // std::cout << "SAMOGUS";
222
+ // setCursorPosition(columns / 2 - 4, lines / 2 + 5);
223
+ // std::cout << "AMOGUSA";
224
+ // setCursorPosition(columns / 2 - 4, lines / 2 + 6);
225
+ // std::cout << "MO GU";
226
+ // resetColor();
227
+
228
+ {
229
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 2 );
230
+ std::cout << " ⡯⡯⡾⠝⠘⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢊⠘⡮⣣⠪⠢⡑⡌ ㅤ" ;
231
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 3 );
232
+ std::cout << " ⠟⠝⠈⠀⠀⠀. ⠡⠀⠠⢈⠠⢐⢠⢂⢔⣐⢄⡂⢔⠀⡁⢉⠸⢨⢑⠕⡌ ㅤ ⠀" ;
233
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 4 );
234
+ std::cout << " ⠀ ⡀⠁⠀⠀⠀⡀⢂⠡⠈⡔⣕⢮⣳⢯⣿⣻⣟⣯⣯⢷⣫⣆⡂ ⢐⠑⡌" ;
235
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 5 );
236
+ std::cout << " ⢀⠠⠐⠈⠀⢀⢂⠢⡂⠕⡁⣝⢮⣳⢽⡽⣾⣻⣿⣯⡯⣟⣞⢾⢜⢆⠀⡀⠀⠪" ;
237
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 6 );
238
+ std::cout << " ⣬⠂⠀⠀⢀⢂⢪⠨⢂⠥⣺⡪⣗⢗⣽⢽⡯⣿⣽⣷⢿⡽⡾⡽⣝⢎⠀⠀⠀⢡" ;
239
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 7 );
240
+ std::cout << " ⣿⠀⠀⠀⢂⠢⢂⢥⢱⡹⣪⢞⡵⣻⡪⡯⡯⣟⡾⣿⣻⡽⣯⡻⣪⠧⠑⠀⠁⢐" ;
241
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 8 );
242
+ std::cout << " ⣿⠀⠀⠀⠢⢑⠠⠑⠕⡝⡎⡗⡝⡎⣞⢽⡹⣕⢯⢻⠹⡹⢚⠝⡷⡽⡨⠀⠀⢔" ;
243
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 9 );
244
+ std::cout << " ⣿⡯⠀⢈⠈⢄⠂⠂⠐⠀⠌⠠⢑⠱⡱⡱⡑⢔⠁⠀⡀⠐⠐⠐⡡⡹⣪⠀⠀⢘" ;
245
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 10 );
246
+ std::cout << " ⣿⣽⠀⡀⡊⠀⠐⠨⠈⡁⠂⢈⠠⡱⡽⣷⡑⠁⠠⠑⠀⢉⢇⣤⢘⣪⢽⠀⢌⢎" ;
247
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 11 );
248
+ std::cout << " ⣿⢾⠀⢌⠌⠀⡁⠢⠂⠐⡀⠀⢀⢳⢽⣽⡺⣨⢄⣑⢉⢃⢭⡲⣕⡭⣹⠠⢐⢗" ;
249
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 12 );
250
+ std::cout << " ⣿⡗⠀⠢⠡⡱⡸⣔⢵⢱⢸⠈⠀⡪⣳⣳⢹⢜⡵⣱⢱⡱⣳⡹⣵⣻⢔⢅⢬⡷" ;
251
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 13 );
252
+ std::cout << " ⣷⡇⡂⠡⡑⢕⢕⠕⡑⠡⢂⢊⢐⢕⡝⡮⡧⡳⣝⢴⡐⣁⠃⡫⡒⣕⢏⡮⣷⡟" ;
253
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 14 );
254
+ std::cout << " ⣷⣻⣅⠑⢌⠢⠁⢐⠠⠑⡐⠐⠌⡪⠮⡫⠪⡪⡪⣺⢸⠰⠡⠠⠐⢱⠨⡪⡪⡰" ;
255
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 15 );
256
+ std::cout << " ⣯⢷⣟⣇⡂⡂⡌⡀⠀⠁⡂⠅⠂⠀⡑⡄⢇⠇⢝⡨⡠⡁⢐⠠⢀⢪⡐⡜⡪⡊" ;
257
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 16 );
258
+ std::cout << " ⣿⢽⡾⢹⡄⠕⡅⢇⠂⠑⣴⡬⣬⣬⣆⢮⣦⣷⣵⣷⡗⢃⢮⠱⡸⢰⢱⢸⢨⢌" ;
259
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 17 );
260
+ std::cout << " ⣯⢯⣟⠸⣳⡅⠜⠔⡌⡐⠈⠻⠟⣿⢿⣿⣿⠿⡻⣃⠢⣱⡳⡱⡩⢢⠣⡃⠢⠁" ;
261
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 18 );
262
+ std::cout << " ⡯⣟⣞⡇⡿⣽⡪⡘⡰⠨⢐⢀⠢⢢⢄⢤⣰⠼⡾⢕⢕⡵⣝⠎⢌⢪⠪⡘⡌⠀" ;
263
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 19 );
264
+ std::cout << " ⡯⣳⠯⠚⢊⠡⡂⢂⠨⠊⠔⡑⠬⡸⣘⢬⢪⣪⡺⡼⣕⢯⢞⢕⢝⠎⢻⢼⣀⠀" ;
265
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 20 );
266
+ std::cout << " ⠁⡂⠔⡁⡢⠣⢀⠢⠀⠅⠱⡐⡱⡘⡔⡕⡕⣲⡹⣎⡮⡏⡑⢜⢼⡱⢩⣗⣯⣟" ;
267
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 21 );
268
+ std::cout << " ⢀⢂⢑⠀⡂⡃⠅⠊⢄⢑⠠⠑⢕⢕⢝⢮⢺⢕⢟⢮⢊⢢⢱⢄⠃⣇⣞⢞⣞⢾" ;
269
+ setCursorPosition (columns / 2 - 15 , lines / 2 + 22 );
270
+ std::cout << " ⢀⠢⡑⡀⢂⢊⠠⠁⡂⡐⠀⠅⡈⠪⠪⠪⠣⠫⠑⡁⢔⠕⣜⣜⢦⡰⡎⡯⡾⡽" ;
271
+ }
272
+
215
273
break ;
216
274
case Screen::PAUSE_MENU:
217
275
setCursorPosition (columns / 2 - 5 , lines / 2 - 3 );
@@ -282,10 +340,10 @@ void render(State *state) {
282
340
}
283
341
284
342
setCursorPosition (cEnd + 4 , lStart + 1 );
285
- std::cout << " Zdrowie: " << state->health << " /" << state->maxHealth << " " ;
343
+ std::cout << " Zdrowie: " << state->health << " /" << state->maxHealth << " " ;
286
344
287
345
setCursorPosition (cEnd + 4 , lStart + 2 );
288
- std::cout << " Kondycja: " << state->stamina << " /" << state->maxStamina << " " ;
346
+ std::cout << " Kondycja: " << state->stamina << " /" << state->maxStamina << " " ;
289
347
290
348
break ;
291
349
}
0 commit comments