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Move NoiseLib.glslib to more appropriate location (#2189)
Relocates reference of NoiseLib to jmecore
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jme3-terrain/src/main/resources/Common/MatDefs/Terrain/AfflictionLib.glsllib

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#import "Common/MatDefs/Terrain/NoiseLib.glsllib"
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#import "Common/ShaderLib/NoiseLib.glsllib"
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//code for tri-planar mapping on any afflicted shaders
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vec4 getTriPlanarBlend(in vec4 coords, in vec3 blending, in sampler2D map, in float scale) {

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