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If you build either a list dialog or message box dialog and just specify button1 server crash due to Value cannot be null on button2 even if this button its actually optional and does not need to be specified as it has default valeu
Repo:
public class DialogTestSystem : ISystem
{
[Event]
public void OnPlayerConnect(Player player, IDialogService dialogService)
{
var testDialog = new MessageDialog("Test dialog", "Test content", "Button 1");
void TestDialogHandler(MessageDialogResponse r)
{
}
dialogService.Show(player.Entity, testDialog, TestDialogHandler);
}
}
Stack trace:
[SampSharp:ERROR] Unhandled exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.ArgumentNullException: Value cannot be null. (Parameter 'chars')
at System.Text.ASCIIEncoding.GetByteCount(String chars)
at SampSharp.Core.Natives.NativeObjects.FastNatives.NativeUtils.GetByteCount(String input) in D:\SourceCode\SampSharp\src\SampSharp.Core\Natives\NativeObjects\FastNatives\NativeUtils.cs:line 41
at NativePlayerProxyClass_3.ShowPlayerDialog(Int32 , Int32 , String , String , String , String )
at SampSharp.Entities.SAMP.DialogService.Show[TResponse](EntityId player, IDialog`1 dialog, Action`1 responseHandler) in D:\SourceCode\SampSharp\src\SampSharp.Entities\SAMP\Dialogs\DialogService.cs:line 59
at PrisonRP.GameMode.Features.Players.DialogTestSystem.OnPlayerConnect(Player player, IDialogService dialogService) in D:\SourceCode\PrisonRP\src\PrisonRP\PrisonRP.GameMode\Features\Players\DialogTestSystem.cs:line 25
at lambda_method3(Closure , Object , Object[] , IServiceProvider , IEntityManager )
at SampSharp.Entities.EventService.<>c__DisplayClass11_0.<CreateInvoker>b__0(Object instance, EventContext eventContext) in D:\SourceCode\SampSharp\src\SampSharp.Entities\Events\EventService.cs:line 178
at SampSharp.Entities.EventService.Invoke(EventContext context) in D:\SourceCode\SampSharp\src\SampSharp.Entities\Events\EventService.cs:line 108
at SampSharp.Entities.SAMP.PlayerConnectMiddleware.Invoke(EventContext context, IEntityManager entityManager) in D:\SourceCode\SampSharp\src\SampSharp.Entities\SAMP\Middleware\PlayerConnectMiddleware.cs:line 38
at lambda_method14(Closure , Object , EventContext , IServiceProvider )
at SampSharp.Entities.EcsBuilderUseMiddlewareExtensions.<>c__DisplayClass3_1.<UseMiddleware>b__2(EventContext context) in D:\SourceCode\SampSharp\src\SampSharp.Entities\EcsBuilderUseMiddlewareExtensions.cs:line 115
at SampSharp.Entities.EventService.<>c__DisplayClass12_0.<BuildInvoke>b__0(Object[] args) in D:\SourceCode\SampSharp\src\SampSharp.Entities\Events\EventService.cs:line 200
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at SampSharp.Core.Callbacks.Callback.Invoke(Byte[] buffer, Int32 startIndex) in D:\SourceCode\SampSharp\src\SampSharp.Core\Callbacks\Callback.cs:line 201
at SampSharp.Core.HostedGameModeClient.PublicCall(String name, IntPtr data, Int32 length) in D:\SourceCode\SampSharp\src\SampSharp.Core\HostedGameModeClient.cs:line 117```
The text was updated successfully, but these errors were encountered:
If you build either a list dialog or message box dialog and just specify button1 server crash due to Value cannot be null on button2 even if this button its actually optional and does not need to be specified as it has default valeu
Repo:
The text was updated successfully, but these errors were encountered: