Command overloading stopped working properly #344
Labels
area-Commands
Issues related to player/RCON commands
area-GM
Issues related to SampSharp.GameMode
bug
Milestone
Command overloading used to work fine, but after updating to the latest SampSharp version, only the first version of a command is being recognized.
The following code:
Outputs:
Usage: /rob [victim]
If the players types
/rob
without specifying the victim parameter.The text was updated successfully, but these errors were encountered: