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updated changelogs
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changelogs/CHANGES-SampSharp.Core.md

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### 0.11.0
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- Added `TaskHelper.SwitchToMainThread` (#402)
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- Improved performance of callbacks by 25%-30% (#399, #401)
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- Minor improvement of natives performance
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- Fixed encoding of strings in callback arguments ignooring game mode builder configuration
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- Removed multi-process mode
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### 0.10.1
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- Fixed a possible crash when calling natives which return a string

changelogs/CHANGES-SampSharp.Entities.md

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### 0.11.0
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- Added `AddComponent` method that takes an instance as parameter (#427)
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- Fixed issues related to open dialogs when a player disconnects (#434)
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- Fixed an issue where player entity may stay alive when an exception is thrown in `OnPlayerDisconnect` event
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- Fixed an issue where an error may occur when `OnDialogResponse` is called without an active dialog (#443)
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### 0.10.0
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- Added support for player names as command arguments (#354)
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- Added timers (#326)

changelogs/CHANGES-SampSharp.GameMode.md

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### 0.11.0
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- Added `VehicleModelInfo.VehicleModelInfo`
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- Fixed missing Flatbed in `VehicleModelInfo` (#407)
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### 0.10.0
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- Added `BasePlayer.CancelEdit` (#362)
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- Added `BasePlayer.SetMapIcon` and `BasePlayer.RemoveMapIcon` (#364)

changelogs/CHANGES-plugin.md

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### 0.11.0
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- Added interop API (#399, #401)
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- Added non-standard implementation of reading open.mp config.json
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- Removed callback registration (#399, #401)
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- Removed multi-process mode
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### 0.10.0
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- Added automatic coreclr and gamemode detection

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