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Merge pull request #1 from MarsEdge/master
Add readme from wordpress
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README.MD

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# ArcDPS Boon Table
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![preview](https://i.imgur.com/K10miQG.png)
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## Usage
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Alt+Shift+B (overwrites Arc’s default boon table hotkey) or checkbox in the arc options
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Right-click for options menu
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## TODO:
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use disabled color for on not-hover
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show in/out of combat
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add profession column
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add optional profession colors
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add scholar uptime
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add seaweed salad uptime
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make columns same order as dps.report
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option to re-order columns
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show which column is used for sorting currently
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add line between subgroups when sorting by subgroup
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add condi generation/uptime
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add style options similar to Arc
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add option to ‘Hide Zero Buffs’
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look into self being 1st player in list
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make the subgroups bake use a tuple for (subgroup number,<players in subgroup>)
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Add signet uptime
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does the subgroup hiding work well?
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stances
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guardian signet share
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## Changelog
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July 20 2019
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Add dynamic version string
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Make boon generation not cap at 100% for duration stacking boons
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Use arcdps exports instead of reading the arc ini manually
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Add tracking for Signet of inspiration (more coming soon)
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Remember boons on players bars when they exit combat instead of assuming they will expire before player reenters combat
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Fixes an accuracy bug mainly visible in FotM / WvW
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Significant performance improvements (30%-50% reduction in cpu usage to render the table)
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Misc code cleanup
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May 11 2019
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Remove Glyph of Empowerment tracking since it’s no longer in the game
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Add tracking for stealth and superspeed
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April 23 2019
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Fix a rare crash in cases of extreme boon generation
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February 1 2019
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Add initial boon generation support
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I’ve tested this a considerable amount myself, but please let me know of any oddities regarding generation. (Uptime is still as accurate as ever)
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Fix showing old subsquads when in a party
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Hide UI during loading screens/character select
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January 8 2019
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Fix crash when launching GW2 with the UI hidden
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Rework when the ‘Total’ row shows
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January 1 2019
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Completely rewrite the table’s UI code
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let me know of any issues and feedback
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Fix keyboard input requiring the mechanics log to also be running
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Fix subgroups not updating when a known player joins the 2nd time
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Fix non-bar display being off by 2 decimal places
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Change menus to mimic arcdps’s new style
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December 25 2018
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Add tracking for water spirit
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Add initial support for pre-booning (mainly impacts fractals)
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Code Cleanup
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Fix a bug where some boon applications would have vastly negative duration
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December 18 2018
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Add additional checks for empty player data
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December 13 2018
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Fix boon uptime calculation potentially overflowing in extended combat
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Add option to show uptime as a % instead of a progress bar
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Make options menu work anywhere on the window
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Make subgroup column only show if the subgroup section shows
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Add additional checks for empty player data
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Add support for boon extensions (requires new arcdps, not yet released)
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November 29 2018
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Add tracking for swiftness and resistance uptime
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November 7 2018
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Code cleanup
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Don’t show if a player currently has a boon as per Terms of Service (oops)
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Thanks to deltaconnected for pointing this out
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October 9 2018
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Simplify internal tracking code (breakage possible)
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Make a players initial subgroup accurate
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October 2 2018
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Update for arcdps cbtevent changes
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Sceptember 17 2018
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Fix some issues on player removes
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September 11 2018
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Fix potential crash when leaving a squad
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Fixed Total line showing after joining/leaving a squad
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Add optional “Y”/”N” for if a player has a boon currently
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Fix header column alignment
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Add rt-click button to clear the table as a temporary fix for arc’s missing remove notifies
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Update to match combat api changes
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August 18 2018
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Initial pre-release

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