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_content/doc/go1.16.html
@@ -50,6 +50,16 @@ <h3 id="darwin">Darwin and iOS</h3>
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transparent to anyone using gomobile to build iOS apps.
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</p>
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+<p>
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+ The introduction of <code>GOOS=ios</code> means that file names
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+ like <code>x_ios.go</code> will now only be built for
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+ <code>GOOS=ios</code>; see
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+ <a href="/cmd/go/#hdr-Build_constraints"><code>go</code>
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+ <code>help</code> <code>buildconstraint</code></a> for details.
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+ Existing packages that use file names of this form will have to
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+ rename the files.
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+</p>
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+
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<p><!-- golang.org/issue/42100, CL 263798 -->
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Go 1.16 adds an <code>ios/amd64</code> port, which targets the iOS
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simulator running on AMD64-based macOS. Previously this was
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