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[glsl-in] 2D array support #1769

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fintelia opened this issue Mar 9, 2022 · 0 comments · Fixed by #1780
Closed

[glsl-in] 2D array support #1769

fintelia opened this issue Mar 9, 2022 · 0 comments · Fixed by #1780
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area: front-end Input formats for conversion help wanted Extra attention is needed kind: feature New feature or request lang: GLSL OpenGL Shading Language

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@fintelia
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fintelia commented Mar 9, 2022

This shader:

#version 460 core

shared float h[2][2];

void main() {}

produces this error:

error: Expected Comma or Semicolon, found LeftBracket
  ┌─ shader.comp:3:18
  │
3 │ shared float h[2][2];
  │                  ^
@kvark kvark added kind: feature New feature or request help wanted Extra attention is needed area: front-end Input formats for conversion lang: GLSL OpenGL Shading Language labels Mar 11, 2022
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Labels
area: front-end Input formats for conversion help wanted Extra attention is needed kind: feature New feature or request lang: GLSL OpenGL Shading Language
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