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actually just remove the animation altogether
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loader/src/ui/mods/list/ModList.cpp

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Original file line numberDiff line numberDiff line change
@@ -5,7 +5,6 @@
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#include "../popups/SortPopup.hpp"
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#include "../GeodeStyle.hpp"
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#include "../ModsLayer.hpp"
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#include "../events/EventWinnerAnimation.hpp"
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static size_t getDisplayPageSize(ModListSource* src, ModListDisplay display) {
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if (src->isLocalModsOnly() && Mod::get()->template getSettingValue<bool>("infinite-local-mods-list")) {
@@ -265,11 +264,6 @@ bool ModList::init(ModListSource* src, CCSize const& size) {
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auto src = typeinfo_cast<ServerModListSource*>(m_source);
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src && src->getType() == ServerModListType::Modtober24
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) {
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// todo: generic system for this for any contest event
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if (!Mod::get()->setSavedValue("shown-modtober-winner", true)) {
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CCScene::get()->addChild(EventWinnerAnimation::create());
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}
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auto menu = CCMenu::create();
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menu->setID("modtober-banner");
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menu->ignoreAnchorPointForPosition(false);

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