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🎈 5.0.0~pre1 (#280)
Signed-off-by: Louise Poubel <[email protected]>
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Changelog.md

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1. Add light visual support
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* [Pull request #202](https://github.com/ignitionrobotics/ign-rendering/pull/202)
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* [Pull request #228](https://github.com/ignitionrobotics/ign-rendering/pull/228)
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1. Add API for particle emitter scatter ratio
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* [Pull request #275](https://github.com/ignitionrobotics/ign-rendering/pull/275)
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1. Added capsule geometry
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* [Pull request #200](https://github.com/ignitionrobotics/ign-rendering/pull/200)
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* [Pull request #278](https://github.com/ignitionrobotics/ign-rendering/pull/278)
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1. Added ellipsoid Geometry
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* [Pull request #203](https://github.com/ignitionrobotics/ign-rendering/pull/203)
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1. ogre2: explicitly request OpenGL 3.3 core profile context.
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* [Pull request #244](https://github.com/ignitionrobotics/ign-rendering/pull/244)
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1. Bump in edifice: ign-common4
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* [Pull request #209](https://github.com/ignitionrobotics/ign-rendering/pull/209)
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1. Support setting horizontal and vertical resolution for GpuRays
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* [Pull request #229](https://github.com/ignitionrobotics/ign-rendering/pull/229)
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1. Added Light Intensity
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* [Pull request #233](https://github.com/ignitionrobotics/ign-rendering/pull/233)
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1. Heightmap for Ogre 1
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* [Pull request #180](https://github.com/ignitionrobotics/ign-rendering/pull/180)
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1. Added render order to material
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* [Pull request #188](https://github.com/ignitionrobotics/ign-rendering/pull/188)
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1. Add support for lightmaps in ogre2
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* [Pull request #182](https://github.com/ignitionrobotics/ign-rendering/pull/182)
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### Ignition Rendering 4.X
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